740°

Senua’s Saga: Hellblade 2 Reveal Trailer Was Running In Real-Time, Epic Reiterates

At the end of last year, we got quite a shock when Phil Spencer walked on the stage of The Game Awards 2019 and unveiled the Xbox Series X out of nowhere. Alongside it was also the unveiling of a much anticipated sequel, Senua’s Saga: Hellblade 2. The game got a stunning reveal trailer that was said to be in-engine and in real time. But, as is always the case, there was some doubt and skepticism about that. Well, it seems that Epic Games is sticking with it.

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gamingbolt.com
Marquinho1402d ago (Edited 1402d ago )

IF this is true, then it's the most impressive UE demo I have ever seen.

I honestly thought it was pre-rendered. I mean... look at that overwhelming detail in her face!

Eonjay1402d ago

I don't understand why there would be doubt. The engine is very powerful as we already know. The PS5 demo showed actual real time gameplay so why would they struggle with real time cut scenes. And parts of the Hell Blade trailer were clearly taken from Gameplay too.

Also, and maybe this is just me, but there is still a difference between real time cut scene and CGI.

crazyCoconuts1402d ago (Edited 1402d ago )

I'm most impressed with the facial animation and motion cap that Ninja Theory's team has accomplished here. That's some next level stuff going on, if the whole game is animated at that level of realism.

1402d ago
DarXyde1401d ago

Marquinho,

"IF this is true, then it's the most impressive UE demo I have ever seen.

I honestly thought it was pre-rendered. I mean... look at that overwhelming detail in her face!"

Ninja Theory has always been pretty top notch in terms of facial detail capture. I liken them to Quantic Dream in this regard.

That said, I think people have to be mindful of terms like "in-engine". It totally doesn't mean you'll be playing the game with visuals like this. If it turns out that way, that would be very interesting, but I'm wary of that. Corinne Yu also said the Uncharted 4 reveal trailer was running in-engine and, while the in game visuals looked truly stunning (and still do), there was certainly a contrast where you knew what was gameplay and what was in- engine.

I am sure it's going to look incredible (it's Ninja Theory, after all) but I think it's very fair to speculate on the nature of this "in-engine" statement.

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SierraGuy1402d ago ShowReplies(4)
ABizzel11402d ago

I'm really interested to see what comes of this game, as I followed the journey of the original closely.

The first game turned out to be really good especially considering it came from only a fraction of the Ninja Theory Team in order to maximize profit. I believe it started with less than 10 people, moved up to 14, and ended with just over 20 people making the game after 3 years of work, and dubbed the term AAA indie.

As far as the trailer, the video clearly said in-engine, so I don't know why this is coming as a surprise to anyone, and seeing Unreal Engine 5 demoed it made sense. The trailer was sub 4K and 24fps. The 24fps is a cinematic framerate and the standard for film and movies, so that's understandable, and the Resolution as Digital Foundry said is probably being used to have a high pixel density in the given space just like how The Order 1886 did on PS4. That doesn't mean the final real-time cinematics will be this way, and obviously the gameplay won't be targeting 24fps.

It does, however, seem to be aiming for 4K @ 30fps. 60fps is possible, but I'll talk about that later, and it'll be highly jarring going from 60fps gameplay to 24 - 30 fps cutscenes, and while games have done that it just looks off.

Graphically will gameplay look like this trailer.... For the most part, yes, it won't be to that level of quality, but it will still hold up well, especially if you've actually played the first game.

https://www.youtube.com/wat...

Environments:
You can look at the best examples of the current-gen, and see the trailer has each of those features and takes it up a step again as the Digitial Foundry video shows. Environments at their base are similar to the best of current-gen, however, they are significantly more level of detail (as UE5 demoed, which DF got wrong in their trailer review), better overall textures, and more geometry (rocks, foliage, etc...).

Character models:
Senua had an amazing character model for current-gen, so it's only natural that the model gets improvements from the base design already created with more polygon's added to smooth out places, and much better texture work and hair effects.

Overall Effects:
Simply put this new generation is catching up to PC in regards to having much better lighting, shadows, and particle effects, and those things will make games look better, even if it's not as noticeable as a huge improvement to texture quality.

Performance:
The game ran at Dynamic 900p @ 30fps on base XBO, Dynamic 1080p @ 30fps on base PS4, PS4 Pro Dynamic 1440p @ 30 fps or Dynamic mainly 1080p @ 60fps (but as low as 720p), and XBO-X Dynamic 4K @ 30fps for all modes except the performance-based 60fps mode (mainly 1300p but as low as 720p). So that pretty much paints the picture for the Series X as well. The Series X should be able to run the original game in 4K @ 60fps based on RTX 2080 ti performance, however, when you increase all of these effects such as environmental detail, lighting, shadows, multiple characters on screen, etc... then the performance cannot be comparable to the previous game which used tons of tricks such as LOD's to get max performance which the consoles won't be using nearly as much. A performance mode will likely be available with Dynamic 4K @ 60fps (likely 1440p for the most part).

Imalwaysright1402d ago

"video clearly said in-engine"

Wich doesn't say much as it could be pre-rendered and not be running in real time.

Stanjara1401d ago

Such a big post so I will say something.
In engine cinematic can mean anything cause gameplay uses different assets due to controls, physics, ai and all the things that make a game and are limited by memory.
Trailer was and is doubtfull cause it is post process heavy that all of it can be added in post production and editing.
Reason is marketing.

Now, recent events like last of us2 production and ue5 demo can bring senua visuals to gameplay but I believe that all of it was just a target.

We must see more.

Tech51401d ago

just to clarify on some gamers saying the video was running on UE5. the trailer specifically was UE4, the game it'self however has been moved to UE5.

Shadowsteal1401d ago

The original game was such a chore to play. The first battle and the last played out basically the same way. Idk why anyone praises Hellblade so much but then bashed on The Order 1886 for example.

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gamer78041402d ago

agreed, so far the most next gen looking graphics I've seen, looked like a top tier pre-rendered video. amazing.

Smclaren19851402d ago

Yeah horizons zero dawn 2 trailer looks nothing like it lol, it’s very impressive though we are in for one hell of a treat next gen. if we can get hold of a console that is with shortages and demand lol

Obscure_Observer1401d ago

There´s nothing like it as far video game graphics go on any platform.

Xbox is promoting a true next gen visual leap with Flight Simulator, Hellblade II and Project Mara.

And they are just warming up! O.o

Fantangoooo1401d ago (Edited 1401d ago )

Madness.. I also doubted it was running on XSX.. but for Epic to confirm this... LORD! next gen cant come soon enough..

My eyes will bleed with joy..
I will still hold some reservations till i see full gameplay thought but i doubt it would be much different.. Hellblade 1 was a very pretty game.

1401d ago
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TranceHop 1402d ago

I'm going to have a heart attack if Hellblade 2 gameplay looks anything close to the trailer.

LOGICWINS1402d ago

Prepare your heart for next week then!

1Victor1402d ago (Edited 1402d ago )

I’ll wait till release day to pass judgment into it l. Gaming companies have proved in the past they will do anything to get a leg up on the competition remember milo/Kate “demo” and the original motostorm trailer. Yeah I do and I don’t get my hopes up on trailers/early demonstrations as A LOT can change before the final product

Obscure_Observer1401d ago

@LOGICWINS

"Prepare your heart for next week then!"

Phil Spencer said "early in development". I don´t think we´ll see any gameplay footage next week. Specially now that Microsoft confirmed that it will running on UE5. ;)

Vasto1402d ago

If it was running in real time the in game visuals should be close.

Imalwaysright1402d ago

If it's running in real time it's using the same assets as the gameplay portion.

_dangerclose_1401d ago

A trailer is not gameplay.

Rousseau8881402d ago

Next gen is going to be insane for sure

rpvenom1402d ago

agreed. i was a fan of hellblade when it dropped on playstation. glad xbox fans got a strong exclusive.. and knowing how good the first one looked. i don't doubt for a second this will look amazing on the x

goldwyncq1402d ago

If true then wow. Ninja Theory has essentially become Microsoft’s Naughty Dog.

phoenixwing1402d ago

While that is a bit exaggerated ninja theory have always been able to do a lot with a little so giving them free reign should have great results

1401d ago
throne1402d ago

ninja theory to naughty dog? not even close

goldwyncq1402d ago

Well, I meant that one studio that pushes whatever console they're working on to its technological limit, producing breathtakingly beautiful masterpieces that stands above other games in that console.

MadLad1402d ago

I don't see why ND is held in such high regard. As far as I am concerned, it's only their last few titles that blew my mind.
Uncharted was janky up until the 3rd game. Jak and Daxter had an identity crisis with every release.
Crash Bandicoot, while good for its time, aged fairly poorly.
Last of Us, and Uncharted 4 is where, I feel, their quality shows.

Last of Us is one of my favorite games, but I think Ninja Theory has put out more content that I truly enjoyed.
It will be pointed out that Metacritic disagrees with me, so that will make my assessment wrong.

Minute Man 7211402d ago

@ TedCruz

Thou I bash Uncharted 4, it wasn't bad, it's just the set pieces didn't top Uncharted 2. Not to mention they demoed the best part of the game @ E3

LOGICWINS1402d ago (Edited 1402d ago )

Echoing what goldwyncq said, I think it's a fair comparison as both studios are known for pushing the limits of their respective console.

Hellblade 2 is aiming to be the Xbox's "Uncharted 2" so to speak. A sequel that blows away expectations and defines the new generation.

@Minute Man 721 Uncharted 4 is great, but it suffered from pacing issues.... particularly in the teenage Nate/Sam flashback scenarios.

Lost Legacy IMO was better than Uncharted 4 due to the better pacing and chemistry between Chloe/Nadine.

If Sony announced Lost Legacy 2 in August, it would make me consider buying a PS5 down the line.

Atticus_finch1402d ago

Okay Ted Cruz, let's talk about bleeding edge. I'm sure you don't want to. ND has never released a game so bad, EVER...
"It's only their last few titles"
Yeah bro over 10 years of unmatched high standards and quality mean nothing.
You're argument is wrong way before talking about Meta scores and awards, but go ahead, being wrong never stops you.

Obscure_Observer1401d ago

@Atticus_finch

"Okay Ted Cruz, let's talk about bleeding edge. I'm sure you don't want to. ND has never released a game so bad, EVER..."

Lol. You´re certainly new (age?) to gaming, otherwise, you would know of Naughty Dog´s Way of the Warrior on 3DO. ;)

Atticus_finch1401d ago

@Obscure Wow! the 3do. haha, You got me.
Bleeding edge (2020)
Way of warrior (1994)
Lol

MadLad1401d ago

@Atticus

Dear christ. You're everything wrong with this site. I give an honest opinion on how I view the Naughty Dog discography and you instantly need to bring up MS.
Believe it or not, not everyone here is a blind loyalist where Sony bad, MS good and vice-versa.
Also, Bleeding Edge wasn't even a bad game; it just didn't find its audience, so hush up twice over.

Atticus_finch1401d ago

Come on teddy, I never mentioned MS. So you can comment your opinion but I cant.

JackBNimble1401d ago

Not even close?
Most of ND's developers left , there are only very few originals still working there.
Time will tell but I believe ND is on a downward spiral.

+ Show (7) more repliesLast reply 1401d ago
THC CELL1402d ago

No goldwyncq not even kind of close sorry but I am going to face palm my self 250 times

DiRtY1401d ago

You are not allowed to criticize Naughty Dog on N4G.

Prepare for disagrees and hate!

Ristul1401d ago

Noughty Dog is overrated, they have been innovating almost nothing, they use the same formula for their games. Compare the on rails climbing in uc4 to breath of the wild for example.

SamPao1401d ago (Edited 1401d ago )

my god, just as an example, they have the best animations by FAR from ANY gamestudio. If you dont see this, then you should clearly have a look at it. If they would not be innovating they would not be on that level.
They changed the entire industry with Uncharted 2, they brought so many new people in with games like tlou because of the way the characters and stories are handled.
You can have your opinion but at least acknowledge the VISIBLE things.

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gravedigger1402d ago (Edited 1402d ago )

Yeah, a cut-scene at 24 fps and what....1600p

Lets see the gameplay at 30fps

IRetrouk1402d ago

It was 1440p and 24 fps, it was realtime in engine stuff though, just like the original uncharted 4 announce video, users expecting the game to look like that need to watch the uncharted 4 announce video and then the final game....

https://www.videogamer.com/...

gravedigger1402d ago

Hellblade 2 was a TARGET RENDER cut-scene, same like Uncharted 4

anubusgold1401d ago (Edited 1401d ago )

30 and 60 fps was bad in 2009. If i was just getting 60 fps in 2009 i would think what crap hardware did i just buy lol.

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60°

Senua's Saga: Hellblade II – How Performance Capture and Stunts Created Next-Level Combat

In Hellblade II, combat has been expertly captured to both feel fantastic and serve the wider narrative.

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news.xbox.com
80°

How Ninja Theory Strives to Make Senua the Most Human Character in Gaming

As part of our Senua’s Saga: Hellblade II takeover, uncover how Senua has evolved for the next riveting chapter of her journey.

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news.xbox.com
anast8h ago

All the research put into this game is amazing. Unfortunately, it won't sell well.

100°

Hellblade 2 to Launch Without Day One Patch; Developers Eye Post-Launch Updates

Ninja Theory's upcoming action game, Senua's Saga: Hellblade 2, won't need a day one patch based on information shared in a new interview.

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twistedvoxel.com
1Victor1d 3h ago

No wonder the review embargo ends at release day.

Best of luck to team ninja I hope the game sale as much as its predecessor or way more

gold_drake1d 1h ago

its gotten so common to have a day1 patch woth newer games, that devs even advertise their games with "no day 1 patch" haha.