1050°

Bethesda: PS4 Mod Update

Bethesda writes: "After months of discussion with Sony, we regret to say that while we have long been ready to offer mod support on PlayStation 4, Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition."

Read Full Story >>
bethesda.net
Herbalistic2823d ago

This really sucks for gamers at the end of day

Bansai2823d ago (Edited 2823d ago )

What possible reason could Sony have to deny gamers free mods? Wtf... #4theplayers my ass.

TwoForce2823d ago (Edited 2823d ago )

Well, that's suck really. I think Bethesada have been with Microsoft for so long. Not trying to say is bad thing. But if you look back, Bethesada is never friendly with Sony really. Bethesada has favor MS ever since XBOX 360.

2823d ago
Bansai2823d ago

Yea but it's not Bethesda that shut down the project, it's Sony, they don't want to allow free mods on their platform, I'm really puzzled as to why, I've been waiting for that to happen, maybe someone could finally add some better weapons to my F4 experience. :/

What a bummer, seriously.

-Foxtrot2823d ago

I know I'm raging at this

Sony were open as a book last gen, now they are crawling back in their shell...what the f***

Now I'm not getting it and I wish I never bought Fallout 4

Pricks

Lsbb2823d ago Show
Ashlen2823d ago

I don't believe Bethesda really ever had any intention of adding mods on PS4.

Nitrowolf22823d ago

Wow this ticks me off, I was really hoping to play mods on f4.

Sony you fd up

Mulando2823d ago

Like it was in the past, the company that have an advantage in the console market, does not innovate anything, if it costs any money (free download/update servers/space and a potential security-risk). If there is any mod that could crash the system, they might find a way to crack the system. I could think that this is sonys motivation behind this.
But still... that is the problem with a closed system like a console.

Gazondaily2823d ago

Yelp!

Not good Sony. Sort it out!

freshslicepizza2823d ago

No mods, no EA access, no external drives, no cross play with other consoles. Looks like Sony is trying to wall itself off more and more because the PS4 is selling so well so they don't care.

donthate2823d ago Show
DragonKnight2823d ago

If any of you have been following this then you'll probably be on the fence about who to believe on this.

Bethesda have not been kind to Sony or Playstation fans. We all remember how broken Oblivion is, how broken Skyrim is, how long it took to get the DLC, and how MS got first dibs on mod support.

That said, there are reasons to take Pete Hines at his word this time, even though normally he's an arrogant mouthpiece.

While both the Xbox and Playstation consoles use proprietary sound formats to curb piracy, it is rumoured that the difference between the two comes into play with file size caps and memory usage.

MS has allowed a mod cap of 2GB whereas Sony only 900mb. MS has allowed more memory access while Sony has restricted it. It seems Sony is unwilling to budge on this.

Sony are to blame, as is Bethesda for giving special treatment and doubtlessly just springing mods on Sony on a whim think "we're Bethesda, give us what we want."

But there's 2 more people/groups to blame. They are Geohot and those like him who took advantage of Sony's good graces with PS3 features by making ways to compromise security, and the fanbots who consistently railed Sony on security even after the PSN hack, spreading FUD that identity theft was happening and that Sony was to blame. Sony listened to the market, and more importantly shareholders, and tightened up their security sphincters as a result. They now have 360 era Microsoft's attitudes towards cross play and security and you can't really blame them.

However, this is a kick in the teeth, and in my own personal opinion, if Sony does not address this, they lose the privilege of claiming they are for the players and have the best place to play. Because, at least as far as mods go, they don't.

Mikerob20072823d ago Show
darthv722823d ago

I really do think Sony and MS have switched roles this gen. Some things Sony didnt do last gen that MS did... they are doing now. And same with MS in doing things this gen they didnt last.

Harkins17212823d ago

Besthesda wanted to do mods differently than Sony. Its on Neogaf.

freshslicepizza2823d ago

@DragonKnight,

Good read and if I remember correctly Microsoft also had caps for indie game sizes and patches being limited which hurt the game Fez. Ironic how things have now flipped

SaffronCurse2823d ago

Bethesda and Sony seemed to always have issues with one another.

Not surprised.

DragonKnight2823d ago (Edited 2823d ago )

@moldybread: Yep. Last gen MS got flack for those caps big time. This gen it's Sony doing it.

@Harkins: Link?

vickers5002823d ago

Anybody else notice Sony becoming a holes the moment Jack Tretton stepped down and Shawn Layden stepped in?

I had a bad feeling about it then. Looks like I was right. Tretton was a gamer, and an all around awesome guy who listened to the consumers. Layden is a suit whose only interest is his own paycheck.

NewMonday2823d ago

so you don't brick your console, mods are not compatible straight forward

http://www.neogaf.com/forum...

2823d ago
2823d ago
Christopher2823d ago

*** they don't want to allow free mods on their platform***

This really does suck, but I don't see where this is mentioned at all. Sony worked with Bethesda and said no finally to whatever it was they were trying to do. We don't know why, and I'd LOVE to hear a response from Sony on this. But, it doesn't mean they didn't want mods on their platform, it could just mean that what they wanted something Bethesda couldn't deliver, meaning they could have asked for more than what was possible at this time. I'm certain part of the problem was due to some limitations on Sony's end, but I don't think they were due to power or technical elements as it relates to software.

Bansai2823d ago

"Sony worked with Bethesda and said no finally to whatever it was they were trying to do."

There's been posts on reddit and gaf that actually shed some light on this:

"The beta was cancelled/mods delayed because Bethesda was at a roadblock with Sony refusing to help. The way the post makes it sound is that Sony was ultimately not willing to play ball on this, therefore severely restricting mods and Bethesda didn't want to release mods like that. Would partial support be better than no support? I'd say probably, but that last bit is speculation on my part.

At any rate it's been no secret in the mod author community for months that Sony has been yanking them around about this. Sony assured them it was possible before they announced it, they announced it, then Sony wouldn't make it work. It's very unfortunate for everybody involved but no one more so than PS4 players who are being robbed of something great."

madmonkey012823d ago

can only assume its some form of security

morganfell2823d ago (Edited 2823d ago )

It actually isn't Sony. Sony stated that every mod had to be vetted by Bethesda and they (Bethesda) have refused to provide the personnel necessary to do this. The insiders are well aware it is Bethesda:

https://abload.de/img/untit...

There isn't one single logical reason why Sony would wish to disallow a feature - mods - that would then make their product - Fallout 4 on PS4 - less attractive. Being thoughtless and saying Sony doesn't know what they are doing isn't a comeback or a counterpoint. People need to stop and employ common sense.

DragonKnight2823d ago

@morganfell: Yeah, a random image with no names is proof. i hope you're not a lawyer.

gangsta_red2823d ago

@Morganfell

A screenshot of some text messages...well.. I'm convinced.

morganfell2823d ago (Edited 2823d ago )

You two should do your homework. You look ridiculous. This image was posted at Neogaf. I don't like that site nor the people that run it but they do have contacts all over the industry. Anyone posting an image such as this and claiming it real is subject to be banned. Bishop - if you know Gaf then you know who he is - reached out to his industry people and verified it is absolutely real from someone working on the inside. If nothing else Gaf doesn't play games when it comes to such posts.

http://www.neogaf.com/forum...

It doesn't let you blame Sony which is what you really want but instead shows who is actually at fault. Sony is determined not to have the mess that has happened with the Xbox.

EDIT: What is really laughable is Bethesda put out a remark and no one even bothered to question it. They just took it and ran with it. Bethesda, the company that for whom Todd Howard works and possesses one of the most indictable histories of dishonesty with their games. Look at the Xbox. No one is calling Bethesda and saying, "Hey this mod is crashing my Xbox. No, they call and blame MS which is entirely wrong.

DragonKnight2823d ago (Edited 2823d ago )

@morganfell; You post a random image, with a url that means nothing, filled with text messages with no identifiers in it, and we're the ones that look ridiculous?

Tell you what, I have an igloo on the sun you can buy. It totally has not melted from the extreme solar temperatures, and if you need proof I can show you a totally legit picture.

Consider that all mods to be put on consoles must be uploaded to Bethesda.net. Meaning Bethesda already has quality control set in place. Mod creators HATE Bethesda.net and use Nexus instead. The idea that mods aren't on PS4 because Bethesda won't QA test them is factually erroneous because, again, Bethesda forces all console mods to be uploaded to their network, and not through any other network. This is why you won't see nude mods on consoles for example.

A bit of basic common sense goes a long way, but you'll believe anything that protects Sony no matter what it is.

gangsta_red2823d ago (Edited 2823d ago )

OH!! An image of a text message from Neogaf!

Well that changes everything...I am double convinced!

Is there anything you can tell me to triple convince me? Maybe a screen shot of a message that says "This is sony and it's not our fault".

morganfell2823d ago

Doubling down on your errors only makes the both of you twice as wrong. Instead of stopping to investigate you opt to redouble your efforts to headbut that brick wall. Good luck. Seeing how little you know about the way Gaf functions as regards such mattes disarms you in any such discussion and leaves you squarely in the camp of the uninformed. Most core gamers understand quite well how matters operate at Neogaf and when they certify such an image it is because their solid contacts have found it's veracity beyond reproach. Good luck in your blind, uninformed hate. It will not in the end, serve you well.

DragonKnight2823d ago

@morganfell; "Doubling down on your errors only makes the both of you twice as wrong."

If anyone is doubling down here, it's you, and you're the one looking the fool for doing so.

"Instead of stopping to investigate you opt to redouble your efforts to headbut that brick wall. Good luck."

Your idea of investigation is taking NeoGaf at their word and believing a factless image. Because NeoGaf says something is legit, it is? What kind of evidence is that? Oh, because people who lie will be banned? Right, this coming from a cesspool SJW site that banned Boogie2988 for not marching in anti GamerGate lockstep. Yeah, NeoGaf is SOOO credible. It's not like the industry hates that site... oh wait.

"Seeing how little you know about the way Gaf functions as regards such mattes disarms you in any such discussion and leaves you squarely in the camp of the uninformed."

I also have a car that runs on positive thoughts alone. As long as you think happy thoughts, the car will move. I have a video of that too. It's totally legit because you can't lie on the internet without being banned from the internet.

"Most core gamers understand quite well how matters operate at Neogaf and when they certify such an image it is because their solid contacts have found it's veracity beyond reproach."

Close your thesaurus.com tab for a second and actually use your brain. First of all, you don't speak for anyone but yourself, so don't go dragging anyone else in here looking for support. Secondly, anyone that takes anyone else's word at face value deserves the snake oil they buy. Just because NeoGaf swears to you something is real, doesn't mean that a lie has not just been spoken. My "solid contacts" tell me that it's actually Nintendo's fault. How are you going to prove I don't have said contacts?

"Good luck in your blind, uninformed hate. It will not in the end, serve you well."

Your verbosity actually makes you look pathetic.

frostypants2823d ago (Edited 2823d ago )

@Bansai: "Yea but it's not Bethesda that shut down the project, it's Sony"

That's based only on the statement made by Bethesda. We don't know what really happened. There are two sides to every story.

Sounds to me like Sony wanted SOME control over the mods coming through. I don't completely blame them. There is some history of consoles being hacked via fake game updates (either the Xbox or the 360, don't remember which, could be hacked to run Linux and install pretty much anything this way). So it could be a security precaution. It could also just be Sony trying to prevent people from putting up creepy pervy mods before Sony could review them.

They didn't say Sony refused to allow mods. They said Sony wouldn't allow people to load any sort of mod they wanted. To me it comes off as Bethesda not getting things 100% the way they wanted it, and went home pouting. They've always been a little jerkish towards Sony.

On a related note don't be surprised if some sort of controversy arises on the MS side of things if they are truly giving these mods the same level of openness that Bethesda apparently demanded of Sony. MS may regret this.

TheCommentator2823d ago

What possible reason could Sony have to not include a 4K player in the Pro? Or enable cross-console play, which devs have also been asking for? Now it looks like HDR will only work with Sony tv's via the HLG format too (Look it up!). Sony's 4 the players alright... only Sony fans are the ones getting played and it's Sony who are the players.

This is 4 the Control

sAVAge_bEaST2823d ago (Edited 2823d ago )

That is some straight BS.. Sony is doing it wrong, in this instance. We Need Mod Support!

kneon2822d ago (Edited 2822d ago )

What Morgenfell is saying sounds very likely to me. Bethesda have always had the worst QA in the industry, so it's not surprising they don't want to do more of it, that seems to be how they normally operate.

nveenio2822d ago

The reason is because they don't want to allow unvetted code on the PS4. They want to be sure that software (mods) don't cause harm to users' devices. But Bethesda wants mods to just release without any oversight. In other words, they want to allow mods without doing any extra work, and Sony is saying, "No, you're going to have to make sure these mods don't cause harm."

It makes sense to me on the surface, as a lot of people would use mods without realizing that they can break games by doing it. My son will be especially saddened, as he was looking forward to mods.

2822d ago
nX2822d ago

Developing mods would technically make you able to find security holes that give you the ability to do all sorts of things with the console. Bethesda probably couldn't guarantee Sony that this won't happen so they had to cancel it. Certainly disappointing, but not quite surprising.

Bansai2822d ago

@nX

Papyrus is the scripting language fallout 4 uses and it is literally only used in bethesda games and cannot interact with anything else unless people modify other libraries (impossible on console).

As for the new "proof" - lmao, it's laughable Sony thinks bethesda would have the resources to QA all community made mods, noone does that, Sony wanted a reason to shut this down, so they made an impossible request, typical.

+ Show (39) more repliesLast reply 2822d ago
_-EDMIX-_2823d ago

Absolutely if the issue is on Sony I would seriously like them to address it as I was actually looking forward to purchasing Skyrim on PlayStation 4 maybe not this year but at least sometime next year.

Nitrowolf22823d ago

I'd like to know why exactly to. This is utter bs

Goldby2823d ago

I read something about the fear itll open backdoor access.

joeorc2823d ago (Edited 2823d ago )

It's what it always boils down too..the Graphics API and middle ware tools and game engine they use for Bethesda games are made with DirectX and Windows OS in mind...

That has not changed since the PS3..you think Bethesda would go out of their way to make their game engine really to take advantage of the PlayStation Hardware over the Windows Platforms that they made the priority platform over the years..?
For the past decades?

And people expected this to be any different this time with Bethesda?

Shakes head..I saw this coming a mile away. Good thing Bethesda did not promise PS4 mods for Fallout on public stage or anything....Oh'wait a min

Why Fallout 4's PC Mods Are Coming to Xbox One Before PS4
Bethesda's Pete Hines explains why the company partnered with Microsoft for the exciting new feature.

Last updated by Eddie Makuch on June 16, 2015

This week at E3, Bethesda officially announced a potentially exciting new feature where Fallout 4's PC mods will be playable on console, starting with Xbox One before coming to PlayStation 4 later. Some fans might be wondering why Bethesda aligned with Microsoft instead of Sony, and now Bethesda explained.

http://www.gamespot.com/art...

LexHazard792823d ago

@Goldby, I heard the same reason for not allowing external drive support.

But Im wondering how the Xbox One and Wii U can do and they don't.

ChrisChambers2823d ago

@joeorc

Actually what it boils down to is Sony saying no to mods.

DragonPaw2823d ago

@Golby I remember the Wii being hacked through an altered Twilight Princess save. A mod could possibly glitch the system into a vulnerable state especially if that is the intention.

+ Show (3) more repliesLast reply 2823d ago
Mr-Dude2823d ago (Edited 2823d ago )

Bethesda's putting a lot of spin on this. This is their problem, not Sony. They're counting on the internet to raise a stink and sway Sony. Propriety audio means Bethesda doesn't want to pay. Texture / memory issues that could affect performance means that the game won't run well, which makes sense. Why should it? Textures coming from all over the place from modders all over. I get that this is something that people want, but the reality is that nobody purchases the game for the mods. The core experience is what's sold on the box. Everything else is a cherry on the sundae. If players are really more interested in the mod support, they really should go to the PC. However, blaming Sony for how the hardware is constructed, just doesn't make sense. Reminds me a lot of the Unreal Engine fiasco with the dev blaming Epic for inadequate tools and support when every other developer was doing fine.

Bethesda is hoping for some slack to make something over-promised and under-delivered. Never forget the abandoned ps3 performance of Skyrim. ABANDONED. This is not a Sony issue. Send the pitchforks elsewhere.

@Ginpachi
People here are not retarted, but really uninformed or just fanboy. Ask a good informed PC player or modder the same question about this topic, and he/she will probably say the same.

Ginpachi-sama2823d ago

@His disagrees care to explain y u downvoted him? Cuz he's only spitting facts

joeorc2823d ago (Edited 2823d ago )

@Mr-Dude13m ago(Edited 12m ago)
[Bethesda's putting a lot of spin on this. This is their problem, not Sony]

Thumbs up..this was Bethesda's games..Sony was not the one that was implying or set out a promise that their company in the end just never kept..

And it's not completely cancelled also go to the links, they said it's cancelled as of right now unless Sony changes its mind..which means exactly as you and I just pointed out.

From June people:

Jul 20th 2016

Despite Hines' assurances, however, there is actually plenty of evidence that higher-ups at Bethesda were fully aware of PS4 mod problems during E3.

[At the convention, studio producer Todd Howard mentioned certain licensing issues and storage limitations that were barring the project from coming to fruition.]

Notice that?

That could very well mean Sony may have to pay a licence fee for say a codec that Microsoft uses, so as to get the Audio codec fix....!

In Hines' defense, he may not have been informed of these hindrances at the time. It's also possible that an entirely new roadblock has cropped up since then that wasn't known in June.

Shortly after the reveal of console mods in "Fallout 4," it was said that user-created content on Sony's console would be available by June. Towards the middle of that month, we were made aware of the limitations described above. The quizzical situation was fully stalled about a week later when the PS4 mods beta was delayed indefinitely. Beyond the occasional tweet, that's all we're able to share at this time

http://www.designntrend.com...

But sure it's all Sony's fault..

little-witch2823d ago (Edited 2823d ago )

@Ginpachi
Fanboys... and denial. If people would actually put facts or a good answer back would mean that they werent a fanboy. Now they just click disagree because..

_-EDMIX-_2823d ago

As a day-one PlayStation 4 owner and as a lifelong PlayStation consumer I don't know if I could entirely say that Sony is not at fault , you have to understand that PlayStation 4 is still Sony's platform and if a developer is saying there mods can't work because of something very specific, I can't really just disagree with them in that regard as it's slander and it's very clear if it was not true Sony would come out and make a statement.

Does somebody here who works in the game industry who was actually specifically developed on PlayStation 4 know if this is true or not? You would have to consider the statements that this company is making are really huge they're not something slight or small it's a very big company making a huge statement about a console makers platform...

2cents2823d ago

Fallout is all about the Mods.
Broken, glitchy, often pointless but sometimes magical mods.

This is specifically about fallout. They wanted to bring mods to console for a long time, with All the caveats in toe.

Doesn't matter if it makes the game better or worse, its about the freedom to mess around.

Xbox did it, we were then told that sony will to. Now this has happened and gamers have every right to be pissed off.

No excuses, and that is all I can see in your post. Bottom line, we were told it would come to both Xbox and PS, Bethesda and Xbox made it work...

Yetter2823d ago (Edited 2823d ago )

" but the reality is that nobody purchases the game for the mods"

For Bethesda games, many many people purchase these games for mods

It really is as simple as this, they work on Xbox, they don't work on PS4. PS4 is more powerful than the XB1 so why can't Bethesda get them to work? Because Sony won't remove the restrictions they need to

AngelicIceDiamond2823d ago

Because nothing's is ever Sony's fault, ever.

gangsta_red2823d ago

So if this is the case, why are there mods for the Xbox One?

The PS4 is more powerful with architecture that is easier for developers to work on and yet Bethesda can't get mods to work on PS4?

JD_Shadow2823d ago

@joeorc: While you can probably try to say that, I highly doubt that to be the case here. Look at the language that is used in the update. Bethesda is blaming something specific here, and they put it in pretty clear language that is hard to take out of context: a conflict over who should have curation control. Bethesda wants it to work a certain way (they clearly specify what they want), and Sony is dead set against that. It's not hard to see, knowing how Sony has reacted to any kind of user generated content designed for their platforms that they cannot have complete curative control over. And it's clear of how Bethesda thinks mods should work, since they've been more than supportive to the modding community. It's a conflict of ideals which might not be easily fixed because of deeply rooted the two sides' beliefs to this sort of thing is.

Exvalos2822d ago

If that's the case then sony should say something, instead of keeping there mouth shut like they always do

+ Show (8) more repliesLast reply 2822d ago
Ginpachi-sama2823d ago

This is prolly more about Bethesda not being able to show good security methods.

And do i guys remember that skyrim bs Bethesda pulled last gen i wouldn't trust them if i were sony they're too close to Microsoft

Christopher2823d ago

I don't think it has to do with security. Are we saying XBO lacks in security?

The only reasonable thing I can think of, other than Sony just being obstinate, is this is an issue with how Bethesda wanted to do something that would cost Sony due to licensing fees over how Bethesda wanted to implement it. Licensing fees that MS doesn't worry about because they own the tech/patents.

Again, I think Sony needs to come out and be as honest as possible with us here. Either they wanted to limit the mods to a point that wasn't worth it to Bethesda or they just couldn't afford it for one reason or another. We deserve to hear the why.

JD_Shadow2823d ago (Edited 2823d ago )

@Christopher: And we know of Sony's track record of this in the past. They haven't really been friendly to user-generated content that is not in an environment that they cannot have complete regulatory control over (because Sony thinks that kind of content is somehow the most insecure thing they can think of). Bethesda might've wanted some authority over what is approved, and because Sony wants to be the final curator (for whatever reason they have), and because Bethesda is saying no way to that, it's probably more of an issue between who has the final say of what mods are approved. If Sony really thinks that this could create a security loophole, then Sony REALLY needs to think about how "secure" PSN actually is (which is not well at all, believe me).

And I wouldn't hold my breath waiting for Sony to say anything about it (though silence can prove their guilt here). Remember the radio silence we got whenever anyone tried to ask for any kind of update on that PSN outage in 2011 (and remember the way some people on this site acted like to those that dared to blame Sony for ANYTHING during that time?)? "If we shut up for a long time, people will forget it even happened". Hell, have we yet to get a reason for the PS Plus price hike yet, despite people calling Sony out on that? I like Playstation as much as the next person, but some of Sony's decisions lately, as well as them just not saying anything when getting called out like this, is getting old REAL quick!

DarXyde2823d ago

It actually sounds like both Bethesda and Sony are to blame for this. Read the context:

"Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition."

Sounds like Sony is either (a) against mods entirely or (b) imposing some restrictions. I don't think they're against mods entirely--why would they be? They knew this was a feature that would eventually make its way to PlayStation. I think the latter is more likely. For all we know, Bethesda is withholding mod support because Sony's policy could be something as basic as "no nudity". Technically, even with a minor restriction like that, Bethesda can still claim that users can't do **anything** they want.

Interpret that as you all will. I'm not sure what to think, honestly.

Master of Unlocking2823d ago (Edited 2823d ago )

I'm not sure it's because Sony said "no nudes in mods" or anything like that to be honest, they've always be known to be more tolerant about that than all the rest ever since the prime days of the PS1.
In my opinion it's rather a case where they said "alright to mods with a few exceptions, the ones that could be used by hackers as a backdoor, we don't want the 2011 fiasco to repeat itself", and Bethesda responding "it's all the mods or no mods at all *slams the door when leaving* with them bitching all they want with Sony as they're in Microsoft's bed anyway.
Anyway, I hope Bethesda and Sony will manage to reach a deal, no mods on Playstation 4 for those two games is unthinkable when they'll be on xbox. You gotta remember Sony agreed to have mods available for Unreal 3 on the PS3 last gen, when MS had refused. I don't think Sony have changed their opinion on the subject at all. Here's hoping they'll work something out, with most mods available and some not making it, it's too important a feature not to have.
But I'm really extremely curious to know the details on this one...

Antifan2823d ago

Software issues/a lack of software is preventing mods from coming to PS4. Sony would have to come out of pocket, which I don't see them doing.

Ysmir67232823d ago Show
DeeBeers2823d ago Show
neutralgamer19922823d ago

First EA access
Now this

Come on sony please don't be arrogance once again like you were after success of ps2

Mystogan2823d ago

lol. guess I could add mod support to the xbox one feature list.

2823d ago
mark_parch2823d ago Show
2823d ago
2823d ago
kassler2823d ago

But what's exactly is the reason? Would sure like to know. I was really looking forward to mods on PS4.

+ Show (12) more repliesLast reply 2822d ago
YinYangGaming2823d ago ShowReplies(4)
IIFloodyII2823d ago

Sony better explain why they've finally said no after waiting so long, especially as they work great on Xbox One. If they don't, or give some bs answer like they did with EA Acess, I'm done buying Bethesda games on their platform ever again.

TwoForce2823d ago (Edited 2823d ago )

Well, that's kinda similar. But Their relationship with Sony is low ever since 360 day. Even so, I wasn't suprise. Bethesada favor MS more than Sony. And again, I agree.

Edit : @gamer1134 Well, it is Sony fault. I know. Even so I know Sony will fall and Microsoft will rise ever since 2014. But look again, Bethesada never have strong relationship with Sony. So I wasn't suprise after I read the article.

gamer11382823d ago

Favouritism has got nothing to do with it. Sony is responsible for this. Plain and simple.

kevnb2823d ago

really, bethesda self published oblivion for ps3 when 2k wouldnt.

XBgamer2823d ago

Yeah that's right blame Microsoft!

MatrixxGT2823d ago

I keep seeing people talk about how it's Bethesda fault because they don't like Sony or didn't get along with PS3?

Really, Sony are the ones that came out with a complicated to develop for console.

So much so that the biggest point of ps4 was to make it easiest console to develop for, and if I'm not mistaken if you watch the 2013 ps4 reveal event from February that year I remember Bethesda praising the thing up and down saying it's exactly what they wanted from Sony.

You guys can spin this anyway you want but there is plenty of pissed people that bought fallout 4 because mods were promised and now one console gets them and another doesn't.

It's like the internet doesn't know how to react to Sony being in the negative light.

+ Show (1) more replyLast reply 2823d ago
Herpofderpopol2823d ago

When did bethesda suddenly become so believable? Does no one remember bethesdas treatment of their fan base and especially the PlayStation side in the past?

IIFloodyII2823d ago

I don't really have any reason to doubt them here, as they showed it's possible with the XB1, but if Sony can explain why they've said no now, and it makes sense (not some bs reason, like they did with EA Access) I'll be just as annoyed with Bethesda.

DillyDilly2823d ago

Every developer has their preference or there would not be exclusive deals & games

Herpofderpopol2823d ago

That was my point in another comment, everyone is jumping to hate sony, on the word of devs who are well known for lies and neglect of their product, without a word from sony. Ridiculous.

Liqu1d2823d ago

I do. I also remember the state Far Harbor launched in on PS4.

Chevalier2823d ago (Edited 2823d ago )

You mean the same Bugthesda that wouldn't patch their own game of a major glitch? Yeah we should believe Bugthesda.....

http://www.gamespot.com/for...

http://www.ign.com/boards/t...

+ Show (2) more repliesLast reply 2823d ago
KwietStorm_BLM2823d ago

The mods were already up and running, albeit in beta form with some issues, on the PS4. The fact that they come out all of a sudden and say it's cancelled on Sony's behalf is very peculiar.

Christopher2823d ago

Yeah. This tells me Sony isn't against mods in general, but there was obviously something with how Bethesda wanted to implement them that made it 'not possible' to Bethesda.

_-EDMIX-_2823d ago

Agreed I believe consumers at least needs some sort of official answer to why this company's mods cannot work on PlayStation 4.

In regards to the Electronic Arts access from PlayStation 4 I completely understand why they may not want such a service on their platform but I would still like to hear a reasoning for the mods from Sony themselves.

2823d ago
+ Show (2) more repliesLast reply 2823d ago
BigGamersSmallTalk2823d ago ShowReplies(8)
2823d ago Replies(5)
Show all comments (344)
240°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage22h ago(Edited 22h ago)

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS719h ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long19h ago(Edited 19h ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg19h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni18h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander197215h ago(Edited 15h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

+ Show (2) more repliesLast reply 14h ago
Number1TailzFan19h ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor19h ago(Edited 19h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion18h ago(Edited 17h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop16h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

+ Show (2) more repliesLast reply 14h ago
jambola21h ago

Ceo says stupid thing
Part 5837384

Zeref20h ago(Edited 20h ago)

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

DarXyde17m ago

I think you mean candor, not intelligence.

If you take him to mean what he's saying at face value, sure.

I don't. And I think he's clearly lying.

romulus2320h ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody19h ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

Show all comments (28)
100°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

Read Full Story >>
windowscentral.com
ocelot072d ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda1d 22h ago

Every old Playstation game that is now on PC.

shinoff21831d 13h ago

Right. I definitely see what a headlined from a website named windows central was trying to do though. It's cute little wordplay to help out the green box

Flewid6381d 11h ago

Are PlayStation games no longer good or worth playing once they are old?

Elda1d 11h ago

I'm guessing my comment went over your head.

XiNatsuDragnel1d 21h ago

Good at least they can sell hardware

220°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

Read Full Story >>
engadget.com
Obscure_Observer2d ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning772d ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv722d ago (Edited 2d ago )

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer2d ago (Edited 2d ago )

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning772d ago (Edited 2d ago )

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer2d ago (Edited 2d ago )

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

anast1d 22h ago (Edited 1d 22h ago )

The studio boss made some money from this transaction. Once the game releases, the studio will get chopped up.

-Foxtrot2d ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv722d ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC2d ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno2d ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier2d ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

romulus231d 18h ago

Stockholm syndrome, maybe?

BlindMango1d 13h ago

The reason they would need to "partner with Microsoft" is simply to make a game that's part of a franchise that Microsoft owns. Meaning they're probably going to make a new Spyro game - they're still an independent studio, but are making a game in a franchise that Microsoft owns. It's kind of like Remedy partnering with Rockstar to be able to make the Max Payne remakes.

shinoff21831d 12h ago

It was probably the deal to get released from Ms

+ Show (2) more repliesLast reply 1d 12h ago
Sciurus_vulgaris2d ago (Edited 2d ago )

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier2d ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

PhillyDonJawn1d 18h ago

No, I'm sure MS can and does step in when they want something done specifically but I'm also sure they let them also work independently

shinoff21831d 12h ago

I highly highly doubt this. Ms controls all. The guys aren't gonna be allowed to just shut something down like that without approval. No way

Elda2d ago

Either a kiddie game or something uninteresting.

Obscure_Observer2d ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

Elda1d 23h ago (Edited 1d 23h ago )

Don't worry about my comments.

PhillyDonJawn1d 18h ago

Right probably something like astrobot

romulus231d 18h ago

Nah he said "uninteresting", lots of people are interested in Astro Bot.

Elda1d 16h ago

Never Astro Bot. Astro Bot looks better than any exclusive released on XB this entire generation & believe there hasn't been much.

Asplundh1d 15h ago

Crash 4 was good, so I'm hopeful.

PhillyDonJawn1d 14h ago

Hey you said that about SOT and looks like many ppl on PS is playing it. You also found bugsnax interesting ffs your opinion hold no weight lol.

Elda1d 14h ago (Edited 1d 13h ago )

Bugsnax is BS, tried it & quickly deleted it. It's a game that fits right on Gamepass. PS5 owners that are probably playing the boring SOT you could count on one hand. LMAO!!...don't try to come for me.

PhillyDonJawn1d 11h ago

So you admit bugsnax interested you enough to try? 😂 someone gotta call you out on the foolishness.

+ Show (1) more replyLast reply 1d 11h ago
Show all comments (35)