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400°

N4G Contest - Day 12: Who is Overrated

Edit: Sorry for the confusion in the title. It has been updated and I have sacked the person in charge. At least you know what tomorrow's question will be...

For information on the "20 Days of..." contest, please see https://n4g.com/user/blogpo...

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Congratulations to Elwenil, our eleventh day winner!

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On the twelfth day, the question we have for you is "Who do you think is the most overrated game designer?"

I honestly think most game designers are overrated. Many here would lambaste me for bringing up that I think Kojima is one of them after yesterday's replies... But he's not the one that I think of as being the most overrated.

That honor goes to Jonathan Blow.

His Indie game was great, you proclaim! It was okay. It was a puzzle game that I'd seen versions of before in flash games. Was it a good version of the type, yes. But not award winning, IMHO. And, then, what does he do next? He wastes tons of money on a big world for a puzzle game that didn't need that much budget for that sort of game, let alone the various elements of it that most people who completed the game *raises hand* never saw because practically no one wants to do the same puzzles over all over again just to possibly find something they missed or scour the world for each hidden puzzle.

I don't get the fascination people have in praising his abilities. It's nothing new to me and it's a waste of money on something that should have gone towards something worth the expense.

Nucler1001997d ago

Todd Howard. Just don’t think he’s all that great. Maybe some years ago, but not anymore imo.

DarXyde1997d ago (Edited 1997d ago )

Kojima is lauded as a God in many circles, but I think that honor is best bestowed upon Keiji Inafune.

After PS2 era, I can't say I cared much for his work at all.

Segata1997d ago (Edited 1997d ago )

David Cage. He's the video game version of Tommy Wiseau. Awful writing. His games are don't have much to do with actual game design. Moving forward with button prompts is not game design. It's a more interactive UI or FMV. Not much else. Omikron was all gameplay and it was clunky as can be with some of the worst shooting segments in any game ever made. At times they are funny bad like The Room. Calling the lack of game design "Cinematic" doesn't actually fool me in its flaws as a game. No matter how many well-known actors he tries to cram in, it doesn't make it any more legit as a seriously good game any more than adding Michael Ironsides to the D&D Movie makes it a legit film. Look how many well-known actors got in Foodfight, still was a pile of doo-doo. I will give QD this. They are good looking games on a technical level and often have good music. As games and the stories that go with them. Just are not very good. Plenty of games can tell a great story and have good to great full-on gameplay. A Xenogears or a Red Dead Redemption or an Assasin's Creed II or Yakuza 0.

Segata1997d ago (Edited 1997d ago )

I don't know if the topic is underrated or overrated now.

Christopher1997d ago

Sorry for the confusion with the title!

cl19831997d ago

I definitely have to agree on this.

EazyC1997d ago

I think it's safe to say that man is no longer 'rated'

Christopher1997d ago (Edited 1997d ago )

To be honest, this would be me at the start of this generation, but now, he's lost most of that just via Twitter responses alone.

Edit: Pretty much similar to Jaffe, only he lost it in other forms of communication.

ziggurcat1997d ago

Yeah, Jaffe is the flip side to this coin.

BuildTheWall1996d ago

I hate that little bitch & was hoping to not hear / see Cliff's name mentioned again.

+ Show (1) more replyLast reply 1996d ago
bigmalky1997d ago

Ed McMillen.

The Binding of Isaac, for all it's face value simplicity, is one of the deepest games this generation and can last you literally years of play.

It has also been supported well, over quite a few years. Definitely deserving of a mention at least.

Strafe1997d ago (Edited 1997d ago )

I think you mean underrated, which I agree on. Absolutely love his games, got the platinum on Binding because I loved it so much.

But this is about overrated designers.

EDIT: Ah I see it was because of a cockup Christopher made.

bigmalky1997d ago

Yeah, he got me too haha.

Show all comments (135)
130°

Final Fantasy VII Rebirth Combat Director Wants Final Part To Offer Players "Even More Freedom"

The Final Fantasy VII Rebirth combat director has expressed that he wants the final part in the trilogy to offer players "even more freedom".

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twistedvoxel.com
gold_drake14h ago

i wonder if where gonna be able to jump

-Foxtrot8h ago

I love the game so far but please don’t make the final part a mini game fest

Everytime I get to a new part in Rebirth it’s “mini game time”

Inverno2h ago

Hope ya don't mind me asking since it seems like you've played it, did it feel like a decent step up from the last game or was it more like the best from the last but more polished?

CS72h ago

It makes Remake feel like a demo.

9.5/10 imo. And I think the “mini games” did a great job of adding variety to the gameplay. Purely optional as well.

-Foxtrot1h ago

Here's my thoughts

I think it's a big step up from the first instalment, I'm enjoying it way more.

I thought keeping it just in Midgar was silly, it felt dragged out and it didn't have much variation in terms of the scenery.

However with Rebirth, as soon as you get out of Kalm you have a big world to explore and it's great to just wander round and explore.

Now that I'm half way in though, despite still liking what I'm playing, the gameplay loop is now starting to slow down on me. I've got to a new region and I'm like "Yaaay...need to go and find those towers again, oh look another special beast marker, is that a bird I see in the distance? Better follow it to another Mako Crystal"

It's like....you know how Peter Jackson was only supposed to have two Hobbit films then Warner Bros wanted a third film so he stretched the second film out as much as he could so he could keep stuff for the third film making a trilogy? Yeah it feels like that, so these mini games are a part of that overall gameplay loop to keep us going and stretch the game out overall so they have something for the third and final game.

I personally think you could have had the first instalment get you out of Midgar and through to Grasslands / Junon and the second game finishes things off.

Becuzisaid2h ago(Edited 2h ago)

I had a weird cycle of love/hate for all the mini games as I played through. At first I really hated the seeming need to check all these boxes while exploring the grasslands. I didn't enjoy the Gilgamesh quest initially, and thought Queen's blood was fine but didn't want to commit to it. The side quests didn't really grab me either.

Then for some reason everything in Junon region changed my mind and I did pretty much everything. I liked most of the side quests, I actually liked playing fort condor (didn't care for it in the intergrade dlc). And my interest for completing these quests stayed pretty much through to Cosmo Canyon.

Then they added that horrible Lifestream memory/battle mini game and I started getting so burnt out of it all. I just wanted to do the story. I didn't do any side quests in neibleheim and beyond except for the summon. I abandoned Gilgamesh.

So what I'm saying is I would like the third part to go back to the focused progression from remake. Keep the mini games to the gold saucer. Start the game snowboarding if you want, but from there keep the story rolling.

-Foxtrot1h ago

That's funny you say that because I did everything in the Grasslands but once in Junon I started to slow down a little until Corel where by the end I was burnt out. I'm still currently going but I'm just doing what I can while things keep getting thrown at me.

I would have preferred half of these mini game side fillers / collectibles for some really beefy side quests that really adds onto the world of FFVII.

Inverno36m ago

Sounds like they hadn't really figured out what they wanted to do with Remake and this one is more of what they thought of doing which is probably why they're dragging it out to make a trilogy. Disappointed to hear it has towers cause man do i hate towers lol. It's been a while since I've played the first and it'll be a while longer to play the sequel, but it sounds like I'll enjoy it. 7 really impressed me especially after being disappointed with 15, felt like Square finally realized that FF was THEIR big franchise again.

MetroidFREAK212h ago

As long as it comes out on PS5 to have the entire series on one platform, do whatever you want

franwex58m ago

The combat is my favorite thing about Rebirth. Would be really cool if they can improve it even more.

Knightofelemia24m ago

I hope after FF7 Square will either give a new FF game the remake treatment. Or give some of their older titles a remake treatment like Chrono Trigger, Chrono Cross, even Xenogears.

170°

Kingdom Come Deliverance 2's Scope Was Impacted by Xbox Series S Limitations

Wccf tech writes: "Kingdom Come Deliverance 2's scope was impacted by the Xbox Series S hardware limitations, as developers could only make a game that was 25% bigger than its predecessor."

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wccftech.com
-Foxtrot8h ago

This is the issue with things like this

Xbox Series X is apparently to MS the worlds most powerful console

However the Series S is obviously a limitation because it’s underpowered and developers have to go for parity.

So what’s the point of the world’s most powerful console if you are holding third party developers back? They aren’t going to push themselves if they have to think about the weakest console.

The issue wouldn’t be as bad if it was just Xbox but you are also affecting the PS version aswell

I think developers need to start just taking advantage of a console and if one of them can’t do X Y and Z then f*** them…why should the others suffer. What’s MS going to do? The bigger the franchise the least chance MS are going to tell them to f*** off. Baulders Gate 3 seemed to have stood their ground and suddenly their “strict” parity rule didn’t really matter. We suddenly got super optimisation efforts for the Series S that got things sorted.

anast4h ago

I agree, and the sad part is use normal folk saw it the second they announced their plans.

Abear2157m ago(Edited 55m ago)

Agree 100% this is why I didn’t want the M$ Monopoly, now PS5 version will be held back too.

If PS5 Pro comes out and Series S is still a thing it’ll be interesting what differences and what devs choose to do. Really hoping Rockstar pushes the PS5 pro with GTA6 and we get the best version possible.

LucasRuinedChildhood9h ago

More info from the author of the article, I think: https://www.reddit.com/r/ki...

Quote:
"1) I was told this info from the producer of the game Martin Klíma.
2) He specifically said the game will have only one mode.
3) And this mode is 4K 30 on PS5/XSX and 1440p 30 on XSS.
4) He said that the game is already running north of the 30 FPS cap so the performance should be stable on launch, much better than KCD1.
5) The limitation was XSS because of the 10GB memory. He said that's why they wanted to make the game 25% larger.
6) Speculation on my part: the output resolution is probably upscaled and the reason why there won't be a 60 FPS mode is because it'll most likely be very CPU heavy, like Dragon's Dogma 2 for example."

Doesn't seem like they're adding a 40fps mode on PS5/Series X for launch even if they can handle it.

Sgt_Slaughter4h ago

I'd much rather have 1440p/60fps or even 45fps. Having just one, even with the Series S in mind, is disappointing.

franwex3h ago(Edited 3h ago)

Remember when xbots were adamant that the series s won’t hold back the gen?

Microsoft just needs to let go of the mandatory parity. Who cares if your grandma doesn’t understand that a game cannot be played on the S. It’s not like it she can buy you a physical game for it anyway. Before buying the game put up a notice that it only works on series X. If you’re buying for a friend-allow for a refund.

Bam. Everyone is happy. Most series s owners are for casuals that want Game Pass anyway and most likely don’t purchase most games.

If the developers want it to run on S, let them figure it out.

Jin_Sakai3h ago

“During the event, the Kingdom Come Deliverance 2 producer also revealed that on PlayStation 5 and Xbox Series X, the game will run at 4K resolution and 30 frames per second“

Another “creative decision” right? 🤦‍♂️

IHateNate2h ago

Amateur hour. Very incapable developer.

Outside_ofthe_Box2h ago(Edited 2h ago)

Since you're not an amateur and clearly know more than them, can you over there and help get the game running on the S without having to sacrifice their true vision. Us gamers would really appreciate you using your wisdom for good 🙏

IHateNate2h ago

Thousands of games run just fine on S.

But Kingdom Come is the game that can’t. Must be one hell of a game!

franwex51m ago(Edited 51m ago)

Thousands of games run on PS4 and on Switch. If developers want them to run on those systems. Fine. Those two platforms still get new games. Sony isn’t making studios also make a ps4 pro version, or Nintendo a wiiu version. Microsoft technically is.

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80°

HexGaming Launches Kickstarter Campaign for Hex Phantom

Custom Controller Company HexGaming launched a Kickstarter campaign for their latest pro controller, Hex Phantom. - IS

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infinitestart.com