210°

3-Way Tie (For Last): Natal Hands-On

A few days ago the Faceoff Games team were invited to have a go on Microsoft's mysterious new controllerless console codenamed "The Natal Project". But what did they think, how did they perform and how many bad jokes can they make? Read on for the answer to all three...

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faceoffgames.com
8thnightvolley5118d ago

i believe natal will do well be thats an opinion... we will see what e3 has to say

Inside_out5118d ago (Edited 5118d ago )

Dara was really upset...Dave was kicker her a$$ in everthing...lol...Sean seemed to be the more level headed...poor Dara, she'll never live this down...I wonder if she's a blond...very cute.." your suppose to grab this ball thing-y on screen "...LMAO...

I think the Sean character hit the nail on the head...Playing this game in a room full of strangers would could make you ( Dara ) uncomfortable...

E3 will have more apps other than swatting balls...lol...the face and voice recognizing apps should be interesting...check out the first example in the video where the game calls you by your actually name...that would be INSANE...lol...Computer...stre am video for Natal....

astar1234567895118d ago

i think its the price of it and the games that will make it for both natal and move, if they said that natal will be 150.00 then it will fail if its 50-60 bucks then more people will get it, i now i will get the move if there games are good i don't have a 360 ( i had 3 of them)

Pennywise5118d ago

$150.00 and the opinion similar to the people who tested it in this article does not spell a bright future for Natal.

The Maxx5118d ago

What? This is the first some-what negative opinion I have read on Natal, and you are basing 1 sites opinion of Natal if it will spell a bright future or not??? That's pretty pathetic.

There have been TONS of positive reviews for Natal and I for one WILL be buying Natal even if it is $150. Your comment is a sad sad attempt at trolling Natal articles.

sxpacks5118d ago (Edited 5118d ago )

Wii Fit sold for $100 and did well
Guitar Hero sold for $80 and did well
Rockband/Band Hero sold for $170 and did well
DJ hero did moderately well $70

If the games that come out are good, then Natal will sell well.
Thus far, the press has only gotten their hands on a few demos/games

1) Ricochet
2) Burnout
3) Katamari
4) Painting Demo

None of those are big sellers

crapgamer5118d ago

Like I've been saying, we haven't actually heard from the company itself about the price and we haven't seen any of the troves of games being developed. We can speculate all we want, Microsoft might even be waiting to get the price on the Move before they come out with their own price.
If it's $100 or so I'd say that's pretty cheap for something that has so much more then gaming capabilities. Also, take this into consideration. You only need 1 Natal or Wave or whatever it's called and you and your friends/Family can play in the same room together. So if it's $100 then that's all you need to include everyone. With Move, you need controllers for all, which could really, REALLY add up. just saying....

dizzleK5118d ago

nobody blinks an eye buying multiple wiimotes so why would they suddenly lose their shit over needing a couple move controllers? we=/=the average consumer. the average consumer drops money without even thinking about it. i've worked at gamestop, i've seen it; the moms plunking down every wii accessory in the store onto the counter and not even flinching as they pull out the credit card.

cost plays no part in the thought process of your everyday sheeple.

Bigpappy5118d ago

I would like to pay as little as posible for Natal. But if you step back and analyse the pricing of the move for example, that thing is $69 for just the part with the bulb on the end. If you want to play that fighting game, you are going to need 2 ($138). If you then decide it is time for some Socom, you now need to fork over at least $40 more for that. All this assume that you already have the PSeye. If you don't already have the PSeye, you are looking at $30 more. That's $208 for just 1 user.

150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

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culturedvultures.com
piroh8d ago (Edited 8d ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies7d ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX7d ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody7d ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit7d ago (Edited 7d ago )

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

FinalFantasyFanatic6d ago

I can understand their reasoning, but whoever came up with that naming scheme should be fired, bad naming schemes have killed consoles (I'm pretty sure it was the major reason for the downfall of the WiiU). They should have had unqiue names like Nintendo and Sega have had for their consoles, far less confusing for the consumer.

rob-GP3d ago

@FinalFantasyFanatic "They should have had unqiue names like Nintendo..."

lol, you mean:

NES, SNES
GameBoy, GameBoy Advanced, GameBoy Colour, GameBoy SP
DS, DSi, DSXL
3DS, 3DS XL, New 3DS, New 3DS XL
Wii, Wii U
Switch, Switch OLED

+ Show (1) more replyLast reply 3d ago
Cacabunga7d ago (Edited 7d ago )

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_7d ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga7d ago

Both bad execs. One is on job and one thankfully retired.

FinalFantasyFanatic6d ago (Edited 6d ago )

I didn't like either person, both people damaged their respective brands and produced worse outcomes, but Phil did save the Xbox brand from being retired by Microsoft. Although in hindsight, he should have just let it die, rather than languish in limbo like it is now.

Rainbowcookie6d ago

Yeah but the one that was "bad" didn't even affect sales.

bunt-custardly7d ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga7d ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit7d ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

FinalFantasyFanatic6d ago

The 360 was the brand in its prime though, everything went downhill towards the end of that generation. Its staple games like Halo, Forza and Gears are what kept the console relevant and afloat for so long.

MaximusPrime_7d ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff21837d ago (Edited 7d ago )

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies7d ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers12d ago (Edited 12d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander197212d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv7211d ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander197211d ago (Edited 11d ago )

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

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CaptainFaisal11d ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead11d ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman11d ago (Edited 11d ago )

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan11d ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl11d ago

Takes "hand holding" in games to a whole new level.

BlackDoomAx10d ago

Because human nature xD Almost every new technology had these kind of comments.

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70°

Activision team is opening a new game studio in Poland 'Elsewhere Entertainment' to build new AAA IP

Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.

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windowscentral.com
Psychonaut8515d ago

They’re not working on Call of Duty? Give it time.