140°
7.5

Farpoint Review - IGN

Fantastic gunplay makes this short VR shooter feel sweet.

2571d ago
2571d ago Replies(1)
freshslicepizza2571d ago

This is exactly what i was afraid of with PSVR, fast forward to 8:18

https://www.youtube.com/wat...

The hardware is what is limiting the game. Everything from tracking with the headset to the narrow scope of the game to the terrible A.I. Sure it's probably fun in some areas because of the VR novelty but once again the actual game seems very shallow.

Gazondaily2571d ago

Well terrible AI is a software issue but yeah the tracking etc seems to be a problem.

I do hope VR doesn't end up being a novelty. This E3 will be very indicative of whether PSVR will deliver or be relegated to novelty status like previous peripherals.

Bathyj2571d ago

I thought what you were afraid of is that people would like it.

Yes just continue cherry picking the negatives and ignoring the positives like the immersion and control that can't be replicated in any other format. You're ridiculous.

DaGreatOne2571d ago

"There’s also a wide variety of foes that behave intelligently in combat, and big levels that encourage you to pop from cover to cover as your enemies gain ground and try to flank you."

Just out of curiosity if the reviewer that actually played the game says this, where does your comment about dumb AI come from?

Knushwood Butt2571d ago

Do you even play games, or just sit spamming n4g?

Neonridr2571d ago (Edited 2571d ago )

agree about the tracking issues, which is why PSVR pales compared to the Rift and Vive sadly. They can freely offer 360 experiences while the PSVR is really a 180 only. The headset offers 360, but as soon as the move controllers are blocked by the camera, good-bye tracking.

So having enemies constantly staying in front of you is sort of weird and silly. But thus is the limitations we must deal with currently.

+ Show (2) more repliesLast reply 2571d ago
OB1Biker2571d ago (Edited 2571d ago )

Funny the usual suspects high jacking faopoint reviews.
Can't wait to play the game. Dam amazon. Well at least they give a voucher for their delay but still.

IGiveHugs2NakedWomen2571d ago

It's a decent game. It's not spectacular, but it's better than some of the other games that have been coming out for PSVR recently.

IGiveHugs2NakedWomen2571d ago

Maybe those of you who don't have PSVR should consider not commenting when it's clear you don't know what the hell you're talking about.

On topic.
It's intense. The gunplay is great. The shooting is accurate. It's not amazing or anything, but it is on par with Until Dawn Rush of Blood.

@SoloKingxRobert
You can adjust the movement in the settings menu. I'm using the click to turn settings and I have the turn speed on 7. It works. No nausea, no dizziness, nothing.

Show all comments (19)
60°

FanimeCon 2024 | Persona / Shin Megami Tensei Cosplay Gathering

The Persona / Shin Megami Tensei cosplay gathering allowed fans of the acclaimed JRPG series to meet up during FanimeCon 2024.

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120°

Can FSR 3 frame generation deliver the 120fps dream on PS5 and Xbox?

Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.

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eurogamer.net
purple1011d 10h ago

adds between 8.3-15.3 milliseconds of latency on the game they tested, - no thanks

darksky17h ago

Base latency is 130.8ms and frame gen takes that up to 139.1ms. A 7% increase in latency is hardly a deal breaker.

Zenzuu16h ago

That's hardly a deal breaker and not really noticeable. Even the folks at Digital Foundry said so as well.

darthv721d 10h ago

Impressive results... sadly I don't have a 120hz display. I was thinking this technique could increase fps on any game that supports it regardless of the display.

purple1011d 10h ago (Edited 1d 10h ago )

I have a vrr telly in the lounge,

On another point, what if it were the other way around where the developer aims for higher fps, then used something like pssr to make the resolution higher, that might be better?

Any which way, PS5 pro sure looks interesting now, being they have already doubled frame rate, with JUST just this fsr3.0

sagapo15h ago

It’s up to dev’s to implement FSR 3 support tho but most probably will I guess (hope).

Eonjay1h ago

Yes it would increase the framerate but it would add more noticeable latency. The impact of latency goes down the more natural frames produced. So a monitor that can push bast 60 will naturally allow the game to operate much smoother. Add VRR to this and now you have a much more enjoyable experience.

BlackDoomAx17h ago

Can it deliver the 60fps dream?

purple1017h ago(Edited 7h ago)

no, it delivers approx 80fps.

which is why I say why not target 60fps with this new tech and use the upscaling pssr, (Sonys version of Nvidia's DLSS, that seems so popular in the pc realm)

then we have best of both, better believe ps5pro will be doing all the above.

andy8516h ago

Now I've extensively tried it I'm not too fussed about 120 fps. Give me a locked 60 and more details and I'm more than happy

anast12h ago(Edited 12h ago)

120 is a bit slow. My eyes can't look at anything less than 260fps.

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80°

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The Epic Games Store has yet another free game, and it's a pretty damn good one.

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terminalgamer.com