90°

COD Infinite Warfare can't cross play between Win10 store and other PC versions

According to Activision's support page, the games Call of Duty: Infinite Warfare and Call of Duty: Modern Warfare Remastered do not allow multiplayer between users of the Steam and the Windows 10 Store version.

Eonjay2766d ago

They need to fix that shit.

CocoaBrother2766d ago

The strange thing about this is that it actually would have taken more time and development resources to unnecessarily develop separate versions using the Steam API and Xbox API. Why do this? Microsoft have said they didn't have to. Was there a misunderstanding regarding this?

Eonjay2766d ago

Do multiplayer games sold on the Win10 Store play nice with their Steam counterparts?

AZRoboto2765d ago

@Eonjay

There aren't other examples I can think of, UWP to Steam, but nothing on UWP restricts multiplayer in any way. If it did, multiplayer games on Windows Mobile wouldn't function with their iOS and Android counterparts.

Deadpooled2765d ago

There are more customisation options for games on Steam compared to games on Windows 10 store, maybe that's why. But yeah this is BS.

2765d ago
60°

FanimeCon 2024 | Persona / Shin Megami Tensei Cosplay Gathering

The Persona / Shin Megami Tensei cosplay gathering allowed fans of the acclaimed JRPG series to meet up during FanimeCon 2024.

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8bitdigi.com
120°

Can FSR 3 frame generation deliver the 120fps dream on PS5 and Xbox?

Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.

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eurogamer.net
purple1011d 10h ago

adds between 8.3-15.3 milliseconds of latency on the game they tested, - no thanks

darksky16h ago

Base latency is 130.8ms and frame gen takes that up to 139.1ms. A 7% increase in latency is hardly a deal breaker.

Zenzuu16h ago

That's hardly a deal breaker and not really noticeable. Even the folks at Digital Foundry said so as well.

darthv721d 10h ago

Impressive results... sadly I don't have a 120hz display. I was thinking this technique could increase fps on any game that supports it regardless of the display.

purple1011d 9h ago (Edited 1d 9h ago )

I have a vrr telly in the lounge,

On another point, what if it were the other way around where the developer aims for higher fps, then used something like pssr to make the resolution higher, that might be better?

Any which way, PS5 pro sure looks interesting now, being they have already doubled frame rate, with JUST just this fsr3.0

sagapo15h ago

It’s up to dev’s to implement FSR 3 support tho but most probably will I guess (hope).

Eonjay1h ago

Yes it would increase the framerate but it would add more noticeable latency. The impact of latency goes down the more natural frames produced. So a monitor that can push bast 60 will naturally allow the game to operate much smoother. Add VRR to this and now you have a much more enjoyable experience.

BlackDoomAx16h ago

Can it deliver the 60fps dream?

purple1017h ago(Edited 7h ago)

no, it delivers approx 80fps.

which is why I say why not target 60fps with this new tech and use the upscaling pssr, (Sonys version of Nvidia's DLSS, that seems so popular in the pc realm)

then we have best of both, better believe ps5pro will be doing all the above.

andy8516h ago

Now I've extensively tried it I'm not too fussed about 120 fps. Give me a locked 60 and more details and I'm more than happy

anast11h ago(Edited 11h ago)

120 is a bit slow. My eyes can't look at anything less than 260fps.

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80°

Get Ready to Armor Up in The Epic Games Store's Weekly Freebie

The Epic Games Store has yet another free game, and it's a pretty damn good one.

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terminalgamer.com