160°

[PSX 2015] “The King of Fighters XIV” Hands-On | SmashPad

While some of the main draws at the PlayStation Experience was the Capcom Cup as well as playable stations for Street Fighter V, one of the more surprising announcements was that The King of Fighters XIV was playable on the show floor, so that was an obvious must-try.

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smashpad.com
Activemessiah3093d ago

Should have gone with the Guilty Gear Xrd route... that game is gorgeous... 3D and SNK dont go hand in hand imo.

Kamikaze1353093d ago

They should have. They could have at least used cel-shading. These more realistic graphics don't fit the style of the characters at all.

Activemessiah3093d ago

Exactly, these characters are so exaggerated they don't translate well in 3D... also we clearly learned nothing from KOF Maximum Impact.

Last_Boss3093d ago

Xii & xiii were close enough. This game is not finished and SNK has had it's own style for years.

GrimDragon3093d ago

Lol I clicked for the boobs.

LeCreuset3093d ago

Ugh, that is not a visually appealing game. Article says it plays good though. I'll scoop it up, probably day one.

Saelyn3093d ago

I'm just glad they are getting into the swing of releasing more KoF games.

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60°

FanimeCon 2024 | Persona / Shin Megami Tensei Cosplay Gathering

The Persona / Shin Megami Tensei cosplay gathering allowed fans of the acclaimed JRPG series to meet up during FanimeCon 2024.

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8bitdigi.com
120°

Can FSR 3 frame generation deliver the 120fps dream on PS5 and Xbox?

Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.

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eurogamer.net
purple1011d 11h ago

adds between 8.3-15.3 milliseconds of latency on the game they tested, - no thanks

darksky17h ago

Base latency is 130.8ms and frame gen takes that up to 139.1ms. A 7% increase in latency is hardly a deal breaker.

Zenzuu17h ago

That's hardly a deal breaker and not really noticeable. Even the folks at Digital Foundry said so as well.

darthv721d 11h ago

Impressive results... sadly I don't have a 120hz display. I was thinking this technique could increase fps on any game that supports it regardless of the display.

purple1011d 10h ago (Edited 1d 10h ago )

I have a vrr telly in the lounge,

On another point, what if it were the other way around where the developer aims for higher fps, then used something like pssr to make the resolution higher, that might be better?

Any which way, PS5 pro sure looks interesting now, being they have already doubled frame rate, with JUST just this fsr3.0

sagapo16h ago

It’s up to dev’s to implement FSR 3 support tho but most probably will I guess (hope).

Eonjay2h ago

Yes it would increase the framerate but it would add more noticeable latency. The impact of latency goes down the more natural frames produced. So a monitor that can push bast 60 will naturally allow the game to operate much smoother. Add VRR to this and now you have a much more enjoyable experience.

BlackDoomAx17h ago

Can it deliver the 60fps dream?

purple1018h ago(Edited 8h ago)

no, it delivers approx 80fps.

which is why I say why not target 60fps with this new tech and use the upscaling pssr, (Sonys version of Nvidia's DLSS, that seems so popular in the pc realm)

then we have best of both, better believe ps5pro will be doing all the above.

andy8517h ago

Now I've extensively tried it I'm not too fussed about 120 fps. Give me a locked 60 and more details and I'm more than happy

anast12h ago(Edited 12h ago)

120 is a bit slow. My eyes can't look at anything less than 260fps.

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80°

Get Ready to Armor Up in The Epic Games Store's Weekly Freebie

The Epic Games Store has yet another free game, and it's a pretty damn good one.

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terminalgamer.com