GamePro's Blake Snow writes about the release of the Burnout Paradise demo on Playstation 3 and Xbox 360:
Available now at the PlayStation Store and Xbox Live Marketplace, the Paradise demo features three playable levels including three-person online play.
We downloaded and compared both versions side-by-side this afternoon, and after a cursory inspection, here's what we know. The PS3 version looks shinier. The Xbox 360 version has rumble. So its pretty much a wash.
More impressive, however, is the games fresh take on the genre. There are no game menus; a voice tutorial helpfully leads the way. It can take a while to get your bearings before running jumps, turning tricks, and winning races, but Paradise show promise in one of the meatiest demos released this year.
Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.
I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.
I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.
Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car
Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.
Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.
I think the crash mode should comeback. Tryng to make the most damage was very cool.
Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.
I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.
After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.
Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.
Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.
No more Need For Speed, it's time to bring back Burnout.
Its long long overdue but the problem is its just not a big money spinner. Thats why EA ditched it. Alex Ward has gone his own way with Three Fields Entertainment & made Dangerous Driving but its very low budget.
Burnout with real life car mechanic costs sounds about right if you want EA to go for it.
Here's the thing, EA is sitting on so many great IPs i would like to return, but at the same thing i feel like modern EA would find a way to ruin it. Besides Respawn, EA hasn't dropped anything good for almost 2 generations IMO.
Absolutely loved these games back in the day. Paradise was good too but didn't quite have the feel of the old games
The PS3 version has rumble too.
Imported white dual shock 3 FTMFW
ps3 version has rumble too assuming you have the dualshock controller( i do).Burnout was one of the first announced ps3 titles to have rumble support. The ps3 version is a bit shinier i didnt play side by side but i have played both versions and the first impression was ps3 version jst looks a lil bit better
true, so the ps3 vrsion is better. woo hooo
finally, an EA game that doesnt suck. I was playing it today, and it was amazing, this and GT5 will rock next year!!
I was never a big fan of burnout, but played this game today with a few of you fellas here on N4G and had a blast. The controls were intuitive and the online, jump-in-and-play aspect is great. Don't know if I'll buy it on first offer, but it's definitely worth considering.