The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
"NACON and Big Ant Studios are today very proud and pleased to announce that "TIEBREAK: Official game of the ATP and WTA" will be released on 22 August 2024 for PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One and PC (Steam). The Nintendo Switch™ version will be launched at a later date." - NACON and Big Ant Studios.
The Persona / Shin Megami Tensei cosplay gathering allowed fans of the acclaimed JRPG series to meet up during FanimeCon 2024.
HYPERCHARGE Unboxed blasts its way to Xbox, as an all-action hero adventure awaits; one that has been inspired by Toy Story no less.
Lol, how did you get Toy Story out of it? The devs even said themselves that the biggest inspiration was the film Small Soldiers.
"The core inspiration for Hypercharge is the 1998 movie Small Soldiers – a fantastic film that really resonated with us in terms of its story, characters, and visuals. While Small Soldiers introduced Major Chip Hazard, Hypercharge features Major Evil! We also draw inspiration from Toy Story, which influenced the vibrant levels in our game.
Other inspirations include video games like Sarge’s Heroes, Toy Commander, and even the Counter-Strike 1.6 Rat maps. The game follows a classic good vs. evil storyline, (90’s inspired!) where Sgt. Max Ammo battles against Major Evil to protect the Hypercore, which holds the precious memories of our beloved toys!"
Toy Story wasn't mentioned.
https://gamersocialclub.ca/...
I really don't get how you take the aesthetics of toys, which can be anything and do anything, and instead just make an fps. As a kid I would pretend to do all sorts of whacky things with my toys, my imagination was limitless, but devs can only think of making a shooter.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
How would XCX work without dual screens functionality?
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
They should remake Starfox to the switch 2. Very beautiful game during gamecube days.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.