330°

Nvidia DLSS 3.7 drives a further nail in the coffin of native performance

Nvidia DLSS 3.7 is the latest update to the long-running AI upscaling technology, and it further shows native performance doesn't matter.

DustMan35d ago

I think hardware development is at a point where they need to figure out how to draw less power, These beefy high end cards eat wattage, and I'm curious if using DLSS & AI in general will lower the power draw. It would seem like the days of just adding more VRAM & horsepower is over. Law of diminishing returns. Pretty soon DLSS/FSR will be incorporated into everything, and eventually the tech will be good enough to hardly notice a difference if at all. AI is the future and it would be foolish to turn around and not incorporate it at all. Reliance on AI is only going to pick up more & more.

Tapani35d ago (Edited 35d ago )

DLSS certainly lowers power consumption. Also, the numbers such as the 4090 at 450W does not tell you everything, most of the time the GPU stays between 200-350W in gameplay, which is not too different from the highest end GPU of 10 years ago. Plus, today you can undervolt + OC GPUs by a good margin to keep stock performance while utilizing 80% of the power limit.

You can make the 4090 extremely power efficient and keep 90% of its performance at 320W.

However, in today's world the chip manufacturing is limited by physics and we will have power increases in the next 5-10 years at the very least to keep the technology moving forward at a pace that satisfies both businesses and consumers.

Maybe in 10 years we have new tech coming to the markets which we are yet to invent or perhaps we can solve existing technologies problems with manufacturing or cost of production.

On the other hand, if we were to solve the energy problem on earth by utilizing fusion and solar etc. it would not matter how much these chips require. That being said, in the next 30-40 years that is a pipedream.

MrBaskerville35d ago

I don't think fusion is the way forward. It will mosy likely be too late when it's finally ready, meaning it will probably never be ready. Something else might arrive before though and then it becomes viable.

Firebird36035d ago

We need to stop the smear campaign on nuclear energy.
We could power everything forever if we wanted too.

Tacoboto35d ago

PS4 Pro had dedicated hardware in it for supporting checkerboard rendering that was used significantly in PS4 first party titles, so you don't need to look to PC or even modern PC gaming. The first RTX cards released nearly 6 years ago, so how many nails does this coffin need?

InUrFoxHole35d ago

Well... its a coffin man. So atleast 4?

Tacoboto35d ago

PSSR in the fall can assume that role.

anast35d ago

and those nails need to be replaced annually

Einhander197235d ago

I'm not sure what the point you're trying to make is, but PS4 Pro was before DLSS and FSR, and it still provides one of the highest performance uplifts while maintaining good image quality.

DLSS is it's own thing but checkerboarding om PS5 still is a rival to the likes of FSR2.

Tacoboto35d ago

Um. That is my point. That there have been so many nails in this "native performance" coffin and they've been getting hammered in for years, even on PS4 Pro before DLSS was even a thing.

RaidenBlack35d ago

Don't know what's OP's point is either but ... checkerboard rendering was good enough for its time but in terms of image quality its wayy behind what's DLSS 3 or FSR 3 is currently offering.
The main point of the article and what OP missed here is that DLSS 3.7 is soo good that its nearly undisguisable from native rendering and basically throws the "its still blurry and inferior to native rendering" debacle, (that's been going around in PC community since 2019), right out of the window.

Einhander197234d ago

RaidenBlack

DLSS is as i said a different thing from FSR and checkerboard.

But you're talking about FSR 3 which probably is better than checkerboard, but FSR 3 has only started to get games this year, so checkerboard which was the first hardware upscaling solution was and is still one of the best upscaling solutions.

Give credit where credit is due, PlayStation was first and they got it right from the get go, and PSSR will almost certainly be better than it will be given credit for, heck digital foundry is already spreading misinformation about the Pro.

Rhythmattic35d ago

Tacoboto
Yes... Its amazing how many talekd about KZ2 deferred rendering, pointing out the explosions were lower res than the frame itself..
And of course, Then the idea of checkerboard rendering, not being native....
For sure, maybe this tech makes it minimal while pixel counting, but alas, seems performance and close enough , and not native now matters.....
I want to see it run native without DLSS.. why not?

RonsonPL35d ago

Almost deaf person:
- lightweight portable 5$, speakers of 0,5cm diameter are the final nail in coffin of Hi-Fi audio!

Some people in 2010:
- smartphones are the final nain in the console gaming's coffin!

This is just the same.
AI upscalling is complete dogshit in terms of motion quality. The fact that someone is not aware of it (look at the deaf guy example) doesn't mean the flaws are not there. They are. And all it takes to see them, is to use a display that handles motion well, so either gets true 500fps at 500Hz LCD TN or OLED (or faster tech) or uses low persistence mode (check blurbusters.com if you don't know what it means) also known as Black Frame Insertion or backlight strobing.

Also, image ruined by any type of TAA is just as "native image" as chineese 0,5$ screwdriver is "high quality, heavy duty, for professional use". It's nowhere near it. But if you're an ignorant "journalist", you will publish crap like this article, just to flow with the current.

There's no coffin to native res quality and there never will be. Eventually, we'll have enough performance in rasterization to drive 500fps, which will be a game changer for motion quality while also adding other benefit - lower latency.
And at 500fps, the amount of time required for upscalling makes it completely useless.
This crap is only usable for cinematic stuff, like cutscenes and such. Not for gaming. Beware of ignorants on the internet. The TAA is not "native" and the shitty look of the modern games when you disable any TAA, is not "native" either as it's ruined by the developer's design choice - you can cheat by rendering every 4th pixel when you plan to put a smeary TAA pass on it later on. When you disable it, you will see a ruined image, horrible pixellation and other visual "glitches" but it is NOT what native would've looked like if you'd like to honestly compare the two.

Stay informed.

RaidenBlack35d ago

Main point of the article is how far DLSS has come with v3.7 since 2018. If this is what we're getting already, then imagine what we'll get within next ~3 years. Yes parity will obviously be there compared to the then native rendering tech but it'll slowly narrow down to the point it'll be indistinguishable.
Something similar is like the genAI Sora ... AI generative videos were turd back when they were introduced (the infamous Will Smith eating video) ... but now look at Sora, generating videos that just looks like real life.

RonsonPL16d ago

You can improve quality but you will never be able to reach native quality in motion. The biggest part of why these upscallers are so praised is because they use previous frame data. You cannot do that without degrading latency and/or hurting the motion quality. If you put another flaw on top of it, coming from sample and hold method of displaying image, or coming from low framerate, sure, the difference between "screwed up image" vs. "image screwed up even more" may seem small or non-existent. But if you talk about gaming, not interactive movies, the upscallers are overhyped and harfmul tech for the gamers and the whole gaming industry. For example, a game designed around screwed up motion, like the TAA enabled games, will never be played with improved quality even 100 years later when hardware allows for native 16K res. The motion quality will be broken and even if you disable the AA pass, you will still get the broken image, cause the devs were designing their effects with smeary filter in mind - this is why you can disable TAA in some games today, manually, with some tinkering, but you get 1 to 16 understampled crap.
It's annoying that nobody seems to understand the serious drawbacks of AI assisted upscallers. Everyone just praises it and calling it a great revolution. Don't get me wrong. AI has its place in rendering. But NOT in gaming.

34d ago
Yui_Suzumiya35d ago

How much VRAM is standard today? My laptop has a 1080p QLED display but only an Intel Iris Xe with 128MB of VRAM. I currently do all my gaming on it but certain titles do suffer because of it. I plan on getting a Steam Deck OLED soon to play the newer and more demanding titles.

purple10135d ago

Maybe better to get a budget gaming laptop and link a dualsense to it

= Portable console with far better graphics than a steam deck! + bigger screen and able to use it for work / etc

260°

New PlayStation Handheld Reported Again, Supposedly Runs PS4 Games

Another leaker has claimed that a PSP/PS Vita style PlayStation handheld is in the works, and it'll supposedly support PS4 games.

Read Full Story >>
playstationlifestyle.net
anast15h ago

If this is true, it will crush everything for the price.

VenomUK2h ago(Edited 2h ago)

Needs to be a PS5 portable.

Cacabunga2h ago

PS4 native with PS5 remote play capabilities. Would be sweet.

And let PS Portal support cloud streaming for all PS+ games.

anast1h ago

Going off all the pricing behavior of Sony to this point. I'm willing to bet it will be cheaper than the Steam Deck. And when the price is revealed and I am right, send me a message.

Cacabunga52m ago

Could be an attempt to counter switch 2 which will have PS4 power.
Imagine all the PS4 third party re releases switch 2 is going to get.. “PS4 portable” could get the exact same games once again and publishers can resell software ..

If this portable has provides PS5 remote play on top then it will have a nice argument and exclusive feature.

+ Show (2) more repliesLast reply 52m ago
crazyCoconuts2h ago

It would be a niche product like Portal. Not bad, but not mainstream. It's legacy PS4 right?

Kneetos1h ago

The switch 2 and next steam deck will be out by then and will likely be way more popular

anast1h ago

The switch 2 will be a handheld Series S for kids and the next steam deck will be ridiculously over priced for a bunch of aging CRPGS and F2P mobile style games.

Vits15m ago

They literally charged people $199 for a bottom-of-the-barrel tablet with a DualSense controller bolted on. So I really can't see them releasing a powerful yet affordable native handheld.

+ Show (1) more replyLast reply 15m ago
-Foxtrot14h ago

If you had every PS1, PS2, PS3, PSP and PSV game then sure but I mean if it's just the PS4 why not just get a Steam Deck?

anast3h ago

You might be correct, but it depends on the price point. Also, most PC gamers wait years for Sony releases, so it might be better just to get the PS4 handheld.

crazyCoconuts2h ago

I'd be surprised if Sony reversed course and continued to put new releases on PS4. It would cannibalize their PS5 sales

MrBaskerville2h ago(Edited 2h ago)

If it supports your library, some people own more ps4 games than steam games. I know I do.

crazyCoconuts2h ago

I might buy something like this to play my old library but man those old games are cheap on steam. This console would have to be cheap to make sense. I don't see it happening

MrBaskerville53m ago(Edited 48m ago)

@CrazyCoconuts
I also think it sounds a little off. I would probably buy if it could run Ps5 games, but that sounds expensive. Being ps4 only is a little limiting I think.

But if it ran all ps4 titles and new stuff created for the handheld. then it could be interesting. Basically a Vita that just happened to come with a huge ass backlog of existing games.

SegaSaturn6691h ago

Deck is very viable option given how good PS3 and switch emulation have become. Even new releases are chugging along at 30fps.

Lexreborn21h ago

To be fair, I have a lot of ps4 games I don’t have on steam that is can play on my ps5 but I choose to play ps5 games on my ps5.

I also haven’t rebought any of my PlayStation exclusives on PC because I own them on my ps4/5 and even the upgraded ways that rival the pc version. So, if I wanted to play them on my steam deck I would still have to buy them again which if I bought the 6 top games Spider-Man 1,2, mm, horizon, fw , GoW and ragnarok and GoT with LoU1,2. It would more then. Likely be the cost of this device.

So, instead of double dipping I would buy the handheld and if it has a playable sf6 that actually works online (steam deck is not functional) I think I would want it for myself

Vits18m ago

If you have them in digital form, for sure. Because I don't see Sony giving you a digital copy of your old physical PS4 games. That doesn't sound like them at all.

And also, Steam doesn't depend on PS4 games. PC got more games that generation than all the consoles combined. The ports of PlayStation games are just one of the cherries on top of the cake.

+ Show (1) more replyLast reply 18m ago
MeteorPanda4h ago

I still play my vita. The oled screen was too good for it's time. I obviously had to home brew it but playing my old snes/ps1 games on it is so good.

Skuletor3h ago

How many people will buy this at launch? As a Vita owner, I'd definitely hold back after how Sony's support for that turned out.
Also, PSP played near PS2 quality games, PS Vita played near PS3 quality games, shouldn't the next Playstation handheld be aiming for near PS5 quality?

MeteorPanda2h ago

the sadest thing on vita support for me was the removal of Close? The app that let you see local players and what they were playing. i made friends back in the day for co op that way lol.

I think it was privacy breaching? such a shame.

Skuletor2h ago

Vita had so much promise, I wonder what it would have taken for Sony to have been more supportive. GTA: San Andreas Stories would have probably brought more sales alone, if they could have gotten that. I was disappointed we never really got anything on the same level as Killzone: Mercenary after that game, which looked amazing running on the Killzone 3 engine. Would have loved to see new entries of PS IP like Infamous, God of War etc, Sony really dropped the ball and using proprietary memory cards that were ridiculously priced didn't help, if they were smart, they'd have sold them cheaper since they were mainly being used to store stuff people were paying for in their store anyway, lol.

anast1h ago(Edited 56m ago)

The people that remember the vita are in the minority.

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240°

Microsoft targets late 2026 Xbox Next launch with new COD game

Rumour has it that Microsoft has a new Xbox in the works, and its launch will coincide with Infinity Ward's next COD game.

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overclock3d.net
purple10118h ago

So that’ll be £1000 with a zen 5 cpu and god know what graphics card

Good one

Also now they have promised cod on nintendos systems, the switch 2 might become VERY popular as a cod console with the kids, tethering it to their 5g phones, or the schools WiFi hehehe

chicken_in_the_corn15h ago

Don't believe it. The documents from the FTC case say 2028 and that holds more weight than this.

ThinkThink14h ago

I think they are going to drop a handheld next year and a next gen console the year after. I think it'll be one sku though at launch

crazyCoconuts2h ago

Why would they expand the Xbox hardware footprint when their foundation is crumbling?
Creating a handheld would take a great deal of focus during a time where MS is struggling under the weight of their new game company acquisitions. Those handheld comments were just more Phil diarrhea of the mouth- nothing serious behind it, certainly not within a year

Zeref3h ago

A lot of things in that document turned out to be cancelled plans though. We should have seen the digital series X by now and the new controller.

crazyCoconuts2h ago

I'd put money on no Xbox console. It's over. 1:5 compared to competition and if the exclusives come to PlayStation it's only gonna get worse. Come this holiday PS Pro will be wooing all the power fiends that aren't in the PC camp just in time for GTA6.
By the time the next Xbox would be ready, they'd practically be starting over and the Xbox name will be trash. No exec will approve that risk and Satya will want to put this embarrassing L behind him.

Sonic18815h ago(Edited 5h ago)

Microsoft has a long ways to go when it comes to the gaming industry

ravens525h ago

This is another thing MS is doing that I don't like. Like chill, foster your teams and try to make the beginning of some good series on the already powerful series x. They are trying to rush this gen. It's coming up on four years. So this gens life will be 5 years and on the 6th the next gen will be released? Stupid. Makes no sense especially seeing how long everyone has supported the Ps4 and Xbox 1. Annoying.

OtterX4h ago

Yea, they have had terrible 1st party support for 2 gens now. Why would anyone rush out to get this new XBox, especially when they plan to bring the games they do have to Playstation? I love PS5 + Switch + PC. I don't see the point of an XBox console at all.

Reaper22_4h ago

Perhaps some people like playing games on xbox.

Sonic18813h ago(Edited 3h ago)

"I don't see the point of an XBox console at all."

You can play Xbox games on a smart TV in 1080p now lol as long it has the game pass app. No need for an Xbox

jznrpg1h ago

@Reaper22 but it’s less people as time goes on. That’s not sustainable. They clearly will get out of the console business it’s just a matter of when

Einhander19724h ago

So, Microsoft has sold less consoles than the previous gen the past two generations with this most recent generation falling off the most. And in this current generation the most popular console by far is the least expensive one. But they are going to try to push out another console that is supposedly powerful not the thing that actually worked for them a cheap game pass console...

And they are going to come out with this thing when the PS5 Pro will be on the market so it's unlikely that they will be able to make any significant power gains. Certainly not to the point that PlayStation 5 won't be able to play the games. Heck we see how long the PS4 has stayed relevant, PS4 games will still be getting released in 2026. And given their console sales track record no publisher under the sun is going to skip PlayStation to make games for xbox. And with the way Microsoft is positioning themselves as such a rival publisher I can't imagine many publishers really looking to prop xbox up. Heck we hear rumors of publishers skipping xbox for releases.

If this is actually true, this thing is DOA.

crazyCoconuts2h ago

Exactly. This will never make it out of the gate.
The proof will be if these rumors about more exclusives coming to PS. If they were planning to keep the hardware alive, they'd be hoarding those exclusives, because everyone knows you need exclusives to secure a platform

MrBaskerville58m ago

In theory they themselves could develop a big pile of exclusives. They don't really need thirdparty exclusivitiy, except that they are fumbling their studios, it seems.They aren't having the output you'd expect at this point.

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80°

PlayStation Store Being Investigated for Anti-Competitive Practices in Poland

Polish headquarters of Sony Interactive Entertainment were raided by government authorities as part of an investigation into their anti-competitive practices.

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playstationlifestyle.net
PapaBop1h ago(Edited 1h ago)

This is precisely why discless consoles are a terrible idea. I made my money back on my disc based ps5 within the first two months when comparing the cost on the PS Store to what I paid for my physical disc versions. The last game I bought was Armoured Core 6 for £43.85 on ShopTo, still costs £59.99 on PS Store. Those savings soon add up.