Sony Interactive Entertainment and Shift Up's upcoming action adventure game, Stellar Blade, suffers from a high amount of input lag.
Stellar Blade developer Shift Up has teased more suits and future content updates, and has also discussed plans for a sequel.
This game reminds me of when my daughter used to play the Bratz dress-up game on the Gamecube.
The latest US sales data is out, and while hardware may be down for the big 3, software is ruling the day, including Stellar Blade topping the charts
Must be weird for Xbox fans to see Sea Of Thieves at number 4 on the NPD charts
Well, would you look at that Sony! Guess there’s an audience after all for this stuff.
I wonder where the change from "NPD" to "Circana" ranks on the chart of lamest rebrands? And yes I know it changed awhile ago it just annoys me every time I see it.
Stellar Blade deserves it, it's just a gorgeous well-optomized working right out of the box game. Would plat all over again.
Famitsu: "About a month has passed since the release of Stellar Blade It is said that an update including a new mode will be implemented on May 24, 2024, so we interviewed Director Kim Hyung-tae and Technical Director Lee Dong-gi again. We asked him about the future prospects for this work."
I wonder would they have to delay the game to fix that?
Ouch, for a game where it's high action and timing is key.
Didn't notice any lag at all in the demo
"Stellar Blade Suffers From High Input Lag"
This is factually untrue, the developer was telling them exactly what the problem was which was the setting on their TV presumably.
Anyone can play the demo themselves and see that this is not true.
The game doesn't suffer input lag at all lol, also the dev told them why they were experiencing it, not a fix for it.