WTMG's Fernando da Costa: "Inescapable: No Rules, No Rescue is the definition of a hidden gem marred by choices made. Where the art’s gorgeous, and the still CGs are beautiful, the pacing is bothersome. I wouldn’t recommend it to a casual player of VNs. It becomes evident that, unless you love exposition that gives everyone dimension, mileage will vary but likely veer towards boredom. It’s a shame because it’s delightful, and the majority of characters are memorable, but it takes too long for the nitty-gritty to begin."
Review - Inescapable: No Rules, No Rescue isn’t a bad game, it’s just that others do the social thriller visual novel concept much better.
Inescapable: No Rules, No Rescue is an engaging thriller that is always keeping the player on edge.
Games Asylum: "This interactive visual novel, henceforth just called Inescapable, is set on a tropical desert island. You find yourself kidnapped along with ten other seemingly unrelated individuals and forced to participate in a six month long social experiment. Think Love Island with a murderous Big Brother twist. At the end, as the last person standing, you’ll receive half a million Euro. There are no rules, and no laws are in force other than the usual reality TV impositions – such as messing with equipment. Other than that, pretty much anything goes."