300°

Outer Wilds' solar system only highlights the shallowness of No Man's Sky's infinite universe

From VG247: "What is it that makes the open world genre appealing?

I would argue it’s this: possibility. Hence the familiar refrain of “you can go there” that accompanies open world preview trailers or screenshots showing us distant mountain ranges – the promise that you, and perhaps even the developers themselves, never know exactly what you might find when you venture out. The innate appeal of being uncertain about what lies beyond the horizon is what these games are predicated on."

zodiac9091747d ago

Comparing an Indie game to a Triple A game...seems like a legit comparison.

gloubiglou1747d ago

Have you played the game? the comparison is legit! Outer wilds may not be triple A by definition but the content it offers goes way beyond the question of indie vs triple A. I recommend you play it, and not just the "tutorial", and you will know what I mean. Hopefully :)

SinisterKieran1747d ago (Edited 1747d ago )

??
but no mans sky was indie? i think if anything, obsidian was a bigger studio than hello games.
the price is AAA because of sony but its a tiny studio that made it. a lot smaller than obsidian.

edit: i got my games mixed up..sorry. not the obsidian game. my bad.

Atom6661747d ago

There needs to be a disclaimer on any Outer Wilds article explaining that it is not Outer Worlds.

abstractel1746d ago

Seems Zodiac, and others, mistook Outer Wilds to Outer Worlds. Meaning in most peoples heads

No Man's Sky = Indie
(mistakenly people read the title) Outer Worlds = Triple A
(corrected) Outer Wilds = Indie

So, comparing indie title vs indie. Despite the article, No Man's Sky has become very popular over the last couple of years and Beyond will most likely make it even more so (I'm very much looking forward to the VR).

+ Show (2) more repliesLast reply 1746d ago
Laskin1747d ago

Outer Wilds is just as "indie" as NMS... in fact - the first was supported by Microsoft and the latter by Sony, in just about the exact same way.
and unlike NMS - Outer Wilds is the team's first game. started as a science project and got backed by an actor from "Heroes" TV series, that's about it.

Laskin1747d ago

hehe SinisterKieran... yea, it's a common mistake.

cosmicterrapin1747d ago (Edited 1747d ago )

I think they are talking about the size of the companies. Hello Games has 25 employees to where as the other has 170.

Felix_Argyle_Catbro1747d ago

No Man's Sky is an indie game as well. It was made and published by Hello Games.

UnHoly_One1746d ago

They are both indie games, I'm not sure what you mean.

1746d ago Replies(1)
DerfDerf1746d ago

You mean comparing an indie game to an indie game.....

zodiac9091746d ago

@atom666 LOL my bad!!! I completely misread it -.- I'll see myself out.

DJStotty1746d ago

Didnt no man's sky start off on kickstarter?

+ Show (5) more repliesLast reply 1746d ago
gloubiglou1747d ago

Let me rephrase: Outer Wilds'open world highlights the shallowness of most of triple A open worlds! This game litteraly blew my mind!

Laskin1747d ago

My personal GOTY, and I doubt even DS will top it. it might, but won't be easy... I had so many "OMG" moments in OW, I stopped counting.

nyu11742d ago

Yeah, it's actually crazy some of the things they have in that game.

So many 'WOW' moments that you'd only expect from some next gen, massive AAA game... This game is more impressive than the vast majority of high budget games

Name Last Name1746d ago

Tried this game since it was included in Game Pass and it was one of the best I've played in years!

Cmv381747d ago

While I found no man sky shallow and boring when it released.... coating a new have to an old game in this manner seems a bit pathetic. I would hope a newer game learned from the mistakes of an older game. Its only news if the mistake is repeated imo.

gloubiglou1747d ago

I don't think OW learned anything from NMS coz despite the appearances the games are very different, and I loved NMS after the updates! It's not fair to compare actually, both are great at what they intend to do!

johndoe112111747d ago (Edited 1747d ago )

"the games are very different. It's not fair to compare actually"

Let me get this straight. you said an entire article comparing the two in order to show how one is vastly superior to the other is legit and then you say in the comment section that they are two games are totally different and shouldn't be compared? Then what is the point of this article? Good God...................

UnHoly_One1746d ago

Outer Wilds started development in 2012, just FYI.

Laskin1746d ago

Yeah, Outer Wilds started development when NMS wasn't even at pre-production... so no.

Vithar1747d ago

there's a difference between procedurally generated and hand crafted...

Show all comments (34)
210°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

darksky11d ago

HG could have stopped after making 3-4 updates and the debt would have been paid to those why are crying about paying full price. However, they have continously provided free updates for the last 6-7 years. No other developer in hostory has ever done this and probably never will.
There are many AAA games that disappointed but the devs normally move on or close the studio rather than fix the game.

-Foxtrot12d ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic188112d ago (Edited 12d ago )

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z12d ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot12d ago (Edited 12d ago )

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

Blad3runner0012d ago (Edited 12d ago )

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

People paid for the game at launch and got lied to. Now the game is what it SHOULD have been from the start (what people paid for) and we should be happy they aren't charging EXTRA? Its free because people ALREADY paid for the game at launch.

People PAID for what the game is in its current state (what it should have been at launch), not what it was when it released. Charging people AGAIN would result in even more backlash.

anast12d ago

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

They already charged for the full price game. All of that work is owed because it was already paid for.

JackBNimble11d ago

Fox ... sure HG made a huge mistake, but they have also done more then any development team that I have seen to fix the problem and go way beyond in supporting the game. And every update has been free, so I don't really get why you are holding on to this grudge.

+ Show (1) more replyLast reply 11d ago
milohighclub12d ago (Edited 12d ago )

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

anast12d ago

The DLC costs money. But yeah, people are hanging on to this one longer because of their previous reputation.

TheCaptainKuchiki12d ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

+ Show (1) more replyLast reply 11d ago
thorstein12d ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas12d ago

I'd say it's THE definitive comeback story

TheGamingHounds12d ago

Final Fantasy 14 takes that one imho

CrimsonWing6912d ago (Edited 12d ago )

Yep and the way they actually did it where Bahamut destroyed the original FF14 and the realm was “reborn” seals it as the best way to do something like this, lol.

jwillj2k412d ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

Show all comments (26)
130°

Essential Video Games Everyone Needs To Play At Least Once

Video games are no longer just a simple past time. Today's games are evolving into true works of art. Offering intriguing narratives, cinematic setpieces, and profound messages, games can entertain us for hundreds of hours.

Read Full Story >>
wealthofgeeks.com
Chard24d ago (Edited 24d ago )

I never got around to mass effect - I’m skeptical that it would hold up if I were to try it now

Furesis24d ago

I would say it does. The combat is a bit shit for todays standards but everything else is great.

anast24d ago

It's worth a play through today.

gold_drake23d ago

the first one is abit the odd one out but after u finished it, believe it it gets tremendously better and better

80°

Latest No Man’s Sky update adds ship customisation, space station overhaul, and more

Orbital update drops today, also bringing with it engine improvements and UI refresh.

Read Full Story >>
blog.playstation.com
Zeke6851d ago

The game that keeps on giving 🦾🥳✌️

Christopher51d ago

The support they've given this game only makes me more interested in their next game.

Zeke6851d ago

Agree, curious what they are cooking up for that one?!